[01:51] Got it! [01:51] what? [01:52] channel lol, just sent over here yup [01:52] what? [01:52] Was on Ubuntu Studio, invite === Lcawte|Away is now known as Lcawte [08:13] morning boys and girls. [17:08] I have a usb thumb drive (sandisk 8gb cruzer switch) that I pulled whilst it was being written to and is now somewhat defunct. It is sometimes recognised on, say a reboot and I even copied all? the data off it. Sometimes it appears as 'read only' and I cannot do a reformat on it, evah. any suggestions how i can revive it? [17:09] try dd'ing zeroes onto the first 100MB or so [17:09] trying different ports, systems... etc [17:09] but then they're so cheap, might be better to just accept it's dead [17:09] I just lookd at the price, you're right. [17:10] £2.59 [17:10] hehehe [17:10] Only 1.17kg xD [17:10] it seemed so near to my grasp but maybe I'll give it a good burial instead [17:11] well at least try zero filling it ;) [17:11] and then reformatting XD [17:11] it actually responded better when I swopped it form USB 2 port to a usb3, dunno if that was just a coinkydink [17:11] oh yeah by zeroing you'll lose all data - might be useful to note ;) [17:12] I've copied the data off it [17:12] ok [17:12] can't write to it though [17:12] Nokaji: is everything unmounted? [17:12] what does the kernel log say? [17:12] currently can't even see it in 'drives' or such [17:12] hmm [17:13] how hard did you pull it from its port? :P [17:13] normal tension but it was being written to at the time [17:13] I pulled out the wrong one [17:14] let that be a lesson to ye! [17:14] you sound like my dentist.. :P [17:14] yeah, a cheap one fortunately [17:14] lol [17:14] how would i write zeros? [17:14] Nokaji: do you know the device name? /dev/sdSOMELETTER [17:15] I did, forgotten and moved it around, when i see it again i can make a note [17:15] kernel log I am not that familiar with [17:16] Nokaji: "dmesg" on the command line [17:16] it should also tell you which device name is assigned [17:16] righty [17:16] also, if there's problems accessing the device, you'll find it in there [17:17] okay, tried dmesg --help [17:17] and got some indepth help so I'll try that next time [17:18] I guess saving it is purely an academic exercise and this lesson taught me to upgrade my usb ports [17:19] reminds me, this four port belkin is damned warm [17:19] usb2, no external power applied, two devices inserted [17:20] Lots of traffic? Direct sunlight? [17:20] underneath is warmest [17:20] USB hubs =| [17:20] never noticed any warmth form my cheap chinese ones [17:21] okay, i'll use tis as a learning exercise of ubuntu too, eg writing zeros [17:21] thanks chaps [17:23] np! [17:24] that's interesting, this dmesg not only gives me the cruzer details but also repeats my log on messages immediately prior to firing up 14.04 - maybe I can 'fix' that too - s.b. a nice little, no sweat project [17:26] most messages aren't problems, just informational [17:26] "if it ain't broke, don't fix it" [17:28] on a fresh install i got none, now i get a limited number. Since swopping modem, I get 'red' messages saying unable to disconnect. Occassional i get a 'screen of death', no biggie though for now [17:29] absolutely no idea what you mean :) [17:30] well, i get a few messages both on boot and exit. also messages in red text that go by fast but state 'modemmanger' issues, but I'm fine with it, oh and occasional screen fixes requiring a reset [17:31] modemmanager [17:31] just tweaks really [17:37] yeh modemmanager always moans, always has [17:39] part of the reason I installed ubuntu was to delve into the technical side however it has worked so well out of the box, I've mainly only ever need to click an icon or limited C&P in Terminal [17:49] Nokaji: One trick is to pick one thing and just understand how it works a bit more, you can generally keep digging as far as you want [17:50] penguin42: Undoubtedly. i like to pick a thing that revolves around an issue I may have, such as playing blu ray, that way there is a pressie at the end of it [17:51] I rememebr form my early college days when the geezer taught us to make things that included several skills rolled into one, rther than making abstract stuff [17:52] allo all [17:56] 'lo mr.dan [18:06] * diddledan says "15.10" and sniggers at the lude reference [18:06] werewolf's wily [18:07] it's like the action actor, bruce's willi [18:12] diddledan: 15.10? is that like 4.20? [18:15] err [18:34] them japs are being clever again: http://www.engadget.com/2015/08/07/japan-privacy-visor/ [18:39] so how does that work [18:40] I'm assuming it's based on that a lot of the face recognition is based on things like ratios of distances between eyes and nose and if it makes it hard for the software to identify the edges of the eyes and the nose that helps [18:41] ah [18:41] I invented something similar to that decades ago [18:41] but havent facebook jus found a way to use part of your face and it can still recognise you [18:41] balaclava [18:41] centuries, possibly [18:42] Baklava! [18:42] yeah sorry [18:42] I invented the Nokaji Number Plate Obscurer [18:42] ah number plate [18:42] i thought that was about face recognition [18:42] your No. plate is in plane view but closely surrounded by a board covered in alphanumerics [18:43] ah [18:43] no, it is about number plates, the guy is obviously trying to muscle in on my action [18:43] i have seen license plate covers [18:43] US ones [18:44] another way to mask your number plate is hair-spray [18:44] spray several layers over it [18:44] it reflects a camera flash, whiting out the plate [18:44] interesting [18:45] someone, I forget who, tested one of those sprays taht was supposed to do that [18:45] if anything, it made the plate easier to read under a flash [18:45] I didn't say it worked [18:45] you just need a little rotating drum so you can flick a button James Bond style and change reg plate ;) [18:46] hehe [18:46] * penguin42 guesses epaper might work [18:46] borrowing form the spectacles idea, you could have uneven layers of hair-spray [18:47] the angle of the plate is possibly another critical factor [18:47] maybe spray your 'rounded' bumper too [18:49] or just drive at or under the limit ;-) [18:52] you could have a lens over the plate making it obscure at a given angle [18:53] if you could somehow incorporate distance into it, that would be better [18:54] one of those filters like you get in security-conscious places over monitors might work - cuts the viewing angle [18:54] post a sign that says "don't take photos of this car" would be just as effective [18:55] or an LCD that works somewhat like an automatic welding mask, that goes black if it detects a flash [18:55] you can get paper that does that [18:55] or some additional text on your plate, visible only under camera flash [18:55] reacts to light from photo copieers, i know RM did that with their manuals to stop people photocopying them [18:55] why do you assume random stranger person will only photograph your car when it's dark? [18:57] well I've been assuming people were thinking about how to avoid speed cameras [18:57] which might've been wrong [18:58] the pic posted was relating to masking faces so people are not recognised [18:58] I missed that [18:58] oops [18:58] np [18:59] which is why i commented that facebook now have software to recognise you by other means [18:59] so there is little escape [18:59] mgdm: I managed to open this can of worms by initially posting this link: http://www.engadget.com/2015/08/07/japan-privacy-visor/ [18:59] ahh [18:59] zleap: I suspect they're using a neural net thing these days - and the recognition rates are getting impressive [19:00] yeah [19:00] i use diaspora so none of those features, but it is privacy aware [19:00] indeed. with neural nets even with fancy tech that "obscures" there will be improvement by learning [19:00] i think it should, then allow you to mask faces, as facebook can draw a sqare around a face [19:00] that's where it helps facebook that their users are trained to "tag" their friends' faces [19:00] zleap: I've failed to find anything interesting on diaspora [19:01] so it can'tbe that much harder to recognise a face place a mask over it [19:01] penguin42: depends who you follow [19:01] lots of discussions on UN investigating last years attack on gaza by isreal [19:01] zleap: the issue isn't that other people can't see your face, it's that facebook know who the photo is of [19:01] yeah [19:02] so, i think we concurred that some light-reactive tech' was the best way forward for No. Plates [19:02] Nokaji: I'll just photograph your car without flash [19:03] okay, couple it with a gps that knows the whereabouts of cameras so you can manually switch it on, then you can speed with impunity [19:04] or have the gps switch it on, ofc [19:05] maybe some james bond style pepper-spray and paint as a tail-gun [19:05] actually, I like the old fashioned 'burning tyre around the gatso' idea [19:07] not that i would ever advocate anything illegal ofc, only do it if it is permitted in your zip-code [19:30] directhex: a mate has just picked up rare replay and seems to only see the 360 titles and not the N64 ones, is there any trick to it do you know? [19:30] daftykins: there are 9 360 games. the remaining 21 games are accessed via the "rare replay" game itself [19:30] eg blast corps, conker bfs, you access by runnig rare replay [19:31] ah ok so it's like a menu launcher? cool :> [19:31] thank you sir [19:31] banjo kazooie is the 360 re-release, so you can run it directly from "my games & apps" - BUT [19:32] heh he says it doesn't even run yet, must be busy [19:32] a bunch of the extra content - making of videos, etc - is gated behind "tickets", which you earn at a rate of 6 achievements to one ticket. it can only detect achievements for 360 games (and issue tickets accordingly) if you launch them via the rare replay app, not directly [19:34] daftykins: rare replay requires 10 separate app installs, then 10 separate app updates. took me about 2.5 hours, from the disc, to fully running [19:34] 10x 700mb updates [19:34] ouch! [19:34] i guess one copy of the 360 emu/OS per game [19:35] mmm that's a lot of wasted space [19:36] ¯\_(ツ)_/¯ [19:37] i kind of want to get in on the preview program so i can play with the backwards compatibility [19:43] daftykins: me too [19:43] daftykins: still, i have 9 games to test it with already now :p [19:43] :D [19:43] i'm not sure how fun it'd be to have the newer software and my friends be on the old though [19:43] could spell trouble [19:51] It amuses me how the whole emulation scene is very commercial now. [19:51] All those years ago everyone saying games are "abandoned" and that nobody wanted them, but now the license owners are reaping in retro gaming on mobile and console platforms [19:52] :D [19:52] it's pretty neat [19:52] especially given a lot of these triple A titles aren't even fun [19:52] popey: someone had to write the emulators first :) [20:00] sure, but emulators have existed for a very long time [20:00] I remember when I very first discovered MAME on a BBS. That was a revalation. [20:01] There was another one around the same time I think called Sparcade which was prettier but emulated fewer games. [20:01] I remember Sparcade for some reason [20:01] In my first job there was a guy there who was a big Neo Geo fanboi, I think he might've used that or something with a similar name [20:02] I built a picade today [20:02] tis fun [20:02] http://shop.pimoroni.com/products/picade [20:02] could do with better switches, will probably replace those [20:02] Shiny [20:02] ya, fun [20:02] * popey goes to drink beer and sit by a fire [20:02] ttfn [20:02] enjoy! === Lcawte is now known as Lcawte|Away === Lcawte|Away is now known as Lcawte [20:37] anyone remember the commercial program "bleem!"? [20:38] https://en.wikipedia.org/wiki/Bleem! [20:38] the exclamation is important so you need it copy+paste prolly [20:39] diddledan: I remember it as a mythical thing nobody ever had [20:40] diddledan: yep! remember running it on win98 [20:40] and being sad it didn't work in XP [20:41] however i remember trying Crash Bandicoot - it ruined all the time-based puzzles making the game impossible [20:49] lol [20:50] dosbox (as a corollory) has a thingy to help in situations where the game runs too fast iirc [20:50] must've been one of those things where the game was developed closely to the playstations clock speed [20:50] yeah, early games did that [20:51] the original theme-park game did that on dos, too [20:51] I remember running it on a faster pc and it was all gank [20:53] i pirated it but it never worked [23:30] ali1234: are you supposed to admit such behaviour in public?