[10:49] <alan_g> alf_: anpok_ with krillin CI problems again I'm strongly inclined to land some "easy stuff" by hand. Starting with lp:~afrantzis/mir/fix-1517990 - any objections?
[10:50] <alf_> alan_g: no
[10:52] <anpok_> sure!
[10:52] <alan_g> In that case, I'm accepting suggestions
[11:28] <ahayzen> Hey guys, I've just reported bug 1518935, but I'm not sure which part of the platform is causing it, I think it is possibly QtMir but wanted to ask you guys before I add the project as affected?
[11:33] <greyback_> ahayzen: hard to know for sure, someone would need to investigate. I suggest unity8 at the very least
[11:33] <ahayzen> greyback_, ok thanks :-)
[12:24] <dandrader> alan_g, any reason why size hints (min and max size, size increment value) are not properties of mir::scene::surface?
[12:25] <alan_g> dandrader: because they are specific to window management
[12:26] <dandrader> alan_g, I'm doing a lot of gymnastics to get that info from mir::shell::WindowManager methods to our MirSurface object in Unity.Application
[12:26] <alan_g> dandrader: that's because the window management work for qtmir hasn't been done yet
[12:26] <alan_g> greyback_ and I are due to start it on Wednesday
[12:27] <dandrader> alan_g, window management is done in unity8. qtmir just proviedes that info to it
[12:27] <alan_g> OK, I'm using "window management" as shorthand for that work
[12:28] <dandrader> alan_g, right now I'm working on making unity8 obey those size hints
[12:28] <dandrader> alan_g, in QML
[12:29] <dandrader> alan_g, and qtmir is the guy that exposes mir stuff into QML to untiy8 can use it
[12:29] <dandrader> alan_g, because it's just so much better to write those kinds of things in QML than in C++
[12:30] <alan_g> dandrader: agreed. And that piece of qtmir work has been postponed over months. So greyback_ and I are getting together to do it this week.
[12:30] <greyback_> dandrader: ordinarily I'd agree, but we've a mandate to implement policy like this in mir
[12:30] <greyback_> dandrader: I do want this info exposed to qml though
[12:31] <dandrader> greyback_, alan_g I have the unity8 part ready here: https://code.launchpad.net/~dandrader/unity8/sizeHints
[12:32] <alan_g> IMO mir::scene::Surface already has a bunch of info on it that doesn't belong there.
[12:33] <greyback_> dandrader: the plan is to move the JS code you added in WindowResizeArea.qml to mir itself