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dandrader | greyback, dednick, any takers? https://code.launchpad.net/~dandrader/qtmir/appRestart-lp1527737/+merge/281701 | 11:17 |
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greyback | dandrader: I will, but will leave nick with the removeUselessClass review | 11:21 |
dandrader | greyback, testing lp:~dandrader/qtmir/appRestart-lp1527737 on desktop now, it looks like it needs a bit more work. putting it to WIP | 13:19 |
greyback | dandrader: ack | 13:19 |
greyback | was just testing on phone, will postpone | 13:20 |
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kgunn | Saviq: i see a few unity8 landings, what's the thinking on order of those? like silo8...next or after others | 13:59 |
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dandrader | greyback, https://code.launchpad.net/~dandrader/qtmir/appRestart-lp1527737/+merge/281701 is back to "Needs Review" | 15:59 |
greyback | ack | 15:59 |
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=== dandrader|afk is now known as dandrader | ||
alexarnaud | hi all! | 18:04 |
alexarnaud | Are there Unity 8 developper here ? | 18:04 |
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davmor2 | alexarnaud: ask your question anyone that can help will answer | 18:11 |
alexarnaud | davmor2: OK | 18:17 |
alexarnaud | is it possible to change WM in Unity 8 ? | 18:17 |
alexarnaud | Where can I find detailled technical information about Unity 8 ? | 18:17 |
alexarnaud | I've read that this morning : https://wiki.ubuntu.com/UnityNextSpec | 18:18 |
greyback | alexarnaud: no, unity8/mir is not designed like X, where the xserver runs, and a WM process is a 'special' client which manages windows. | 18:18 |
greyback | instead unity8/mir is a single process, and the window management policy will mostly live in mir | 18:18 |
alexarnaud | greyback: OK, I understand | 18:19 |
greyback | alexarnaud: there isn't a huge amount of documentation aside from code doc, what would you like to know? | 18:19 |
alexarnaud | greyback: How events work ? | 18:20 |
alexarnaud | Do Unity plan to integrate accessibibility layer ? | 18:20 |
alexarnaud | Are there any API documentation of the WM/MIR to create or test POC of Magnifier maybe ? | 18:21 |
greyback | alexarnaud: events are read from the kernel via mir (which uses libinput), and passed to unity8 (which is written in Qt/QML) | 18:21 |
greyback | alexarnaud: we do intend to add a11y, hopefully soon | 18:21 |
alexarnaud | greyback: accessibility for desktop ? | 18:22 |
greyback | alexarnaud: for touch & desktop ultimately | 18:22 |
greyback | it's on the roadmap anyway | 18:22 |
alexarnaud | good news :) | 18:22 |
alexarnaud | greyback: so the issue I see is all the work do in Compiz for zoom feature are lost in Unity because no intorroperability | 18:23 |
greyback | alexarnaud: a magnifier app will not be possible currently, as mir prevents apps from accessing visuals of shell or other apps. So for magnifier, we'll have to do something custom | 18:23 |
alexarnaud | greyback: OK, it's was I've understood | 18:24 |
alexarnaud | greyback: if you need test you can contact me | 18:25 |
greyback | alexarnaud: noted, thank you | 18:25 |
alexarnaud | greyback: thanks for providing me information | 18:27 |
greyback | alexarnaud: no prob. I hope we get to work on this soon | 18:27 |
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b1rdd0g | Hi! I just read that the Unity Launcher is supposed to hide until the cursor moves to the left of screen. Mine shows all the time. Where is this behavior controlled? | 21:50 |
b1rdd0g | Nevermind--I found it: Dash-->System Settings-->Appearance:Behavior | 22:05 |
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