[10:35] <mzanetti> Saviq, hey, vesa an me don't really understand what you're saying here: https://code.launchpad.net/~mzanetti/unity8/launcher-sizing/+merge/280149/comments/725342
[10:41] <Saviq> mzanetti, see the prompt? it's a prompt on a fullscreen app, as you pop the launcher out again, the whole fullscreen app is moved away
[10:42] <Saviq> mzanetti, just launch a fullscreen app in silo 51 and switch to a different one - the fullscreen app gets resized back'n'forth to accommodate for the launcher
[10:42] <Saviq> gotta run, back in 1h
[10:42] <mzanetti> Saviq, you mean if you change the settings?
[10:42] <mzanetti> kk. ttyl
[10:43] <mzanetti> oh... now I get it
[13:25] <Saviq> mzanetti, sry, only back now - no, I mean as you switch between a fullscreen and a non-fullscreen app, the fullscreen app gets resized/moved to accommodate for the launcher and top panel
[13:28] <mzanetti> Saviq, yeah... understood... so what would you expect?
[13:28] <mzanetti> would you expect the launcher to just paint over the fullscreen app behind it?
[13:28] <Saviq> mzanetti, TBH I'd expect for the launcher and panel to cover the fullscreen app, unless it's actually forced out of fullscreen
[13:29] <mzanetti> mhm
[13:29] <Saviq> mzanetti, but well, UX call
[13:30] <Saviq> mzanetti, *I* actually quite like OS X's approach, where fullscreen apps become ~workspaces
[13:32] <Saviq> but maybe that'd be not to great wrt. convergence
[13:37] <mzanetti> yeah... not for me
[13:37] <mzanetti> I can't deal with workspace of any sort
[13:37] <mzanetti> all I do with them is to lose windows on them which then just use up memory forever
[14:01] <tsdgeos> pstolowski: pushed the change to fix the slider, i don't see why it should not work with the old code, but oh well
[14:07] <pstolowski> tsdgeos, ok
[15:47] <cimi> pstolowski, we want to remove the listview from the previews, so we no longer need a model
[15:47] <pstolowski> cimi, oh?
[15:47] <cimi> pstolowski, can we update the scopes plugin to stop giving as a model and directly what we need for the single preview?
[15:47] <cimi> pstolowski, we dont want to scroll the previews anymore
[15:48] <pstolowski> cimi, what is that you want instead?
[15:48] <cimi> pstolowski, each cards opens a single preview, we don't need a model for all of them anymore
[15:48] <cimi> pstolowski, yeah
[15:49] <pstolowski> cimi, you mean not preview stack?
[15:49] <pstolowski> cimi, but the single preview would still be a model of widgets?
[15:49] <mterry> ltinkl, updated my branches (as-refactor and new-input-proxies.  thanks for reviews!)
[15:50] <Saviq> pstolowski, yes
[15:50] <ltinkl> mterry, yup, gonna test it with the kbd stuff now
[15:51] <cimi> pstolowski, yes the latter
[15:52] <pstolowski> Saviq, cimi, i'm happy to do the change, but not sure when... i've a pile of things to finish.. can this wait?
[15:53] <Saviq> pstolowski, it's asked for ota10 if possible
[15:53] <cimi> pstolowski, I guess it can wait on your side, we can find other visual ways
[15:53] <cimi> but the sooner the better for us, we can remove code we won't need
[15:54] <pstolowski> Saviq, why ota 10, how is this impacting UI and visuals?
[15:54] <pstolowski> isn't it only internal optimization?
[15:54] <Saviq> pstolowski, they don't want horizontal scrolling between previews
[15:54] <Saviq> any more
[15:55] <pstolowski> ah got it
[15:55] <Saviq> pstolowski, bug #1541967
[15:55] <ubot5`> bug 1541967 in unity8 (Ubuntu) "Need to remove horizontal swiping between previews" [Medium,In progress] https://launchpad.net/bugs/1541967
[16:00] <cimi> Saviq, shall we go https://code.launchpad.net/~cimi/unity8/bug-1541967/+merge/285333 for now then?
[16:02] <Saviq> cimi, would rather put the model in an invisible Repeater and pass the model from there into the Loader, we'd be closer to the real thing then
[16:02] <Saviq> s/model/data/
[16:02] <cimi> Saviq, I have that for now http://paste.ubuntu.com/15002556/
[16:03] <cimi> Saviq, which works too
[16:03] <cimi> Loader
[16:04] <Saviq> cimi, maybe, would have to read into it more
[16:05] <cimi> Saviq, yeah just saying: we can go for a small patch like the interactive: false
[16:05] <cimi> Saviq, or we start a bigger chunk but we cannot complete until pawel has time to update the api
[16:05] <cimi> Saviq, both are fine for me, I have code for both
[16:06] <Saviq> cimi, not necessarily true, we can do The Right Thing™ working around the API
[16:07] <Saviq> cimi, and be ready for when the plugin catches uo
[16:07] <Saviq> up
[16:07] <pstolowski> Saviq, cimi I should be able to work on this change in a few days if that's ok?
[16:08] <cimi> pstolowski, if few days means within a week, should be fine
[16:08] <pstolowski> yeah
[16:08] <cimi> ok then, no problem
[17:06] <cimi> Saviq, you were thinking of using an invisible Repeater then get the properties with repeater.itemAt(index) ?
[17:06] <Saviq> cimi, yeah, the only reliable hack to get data for a particular index out of a model in QML
[17:07] <cimi> Saviq, facing some issues, will get back if I dont pull it off :/
[21:13] <Derailed> hi all. Ubuntu 15.04. Unity is failing to start on login. I have desktop icons but no taskbar or launcher or keyboard shortcuts. how can I 'reset' the compiz/unity settings so that I can try logging in with a 'clean slate'?