[00:31] Hello [00:32] Um... are any of the Unity devs actually online? [00:32] I have a complaint with the version of Unity 8 I have installed on my system for testing. [00:32] ... [00:32] nevermind. === dkessel_ is now known as dkessel === maclin1 is now known as maclin [09:05] Saviq, fwiw: https://code.launchpad.net/~mzanetti/unity8/install-devices-conf-default/+merge/290478 [09:06] mzanetti, ack [09:06] installed the packages from jenkins, the file ends up in the correct place [09:06] mzanetti, maybe move it to data/ in our source, then? [09:06] feels weird to install from doc/ to etc/ [09:06] Saviq, yeah, wasn't sure... it's still also being installed to doc, which IMO makes sense [09:07] should I drop the installation to doc completely? [09:07] should be different files IMO [09:07] hmm [09:07] like doc/devices.conf should have ~real-life examples [09:08] mhm [09:08] ok... will do [09:08] tx [09:13] Saviq, pushed [09:15] mzanetti, tx [09:22] Saviq, just had a chat with morphis, need to push another change. gimme a minute [09:23] mzanetti, not landing it just yet ;) [09:29] I'm not able to operate tiny devices like the Nexus4 any more... [09:29] the human brain is a very weird thing [09:32] :D === alan_g is now known as alan_g|lunch [12:37] hiya [12:37] I'm still having issues to login to unity8 on the desktop (intel graphics) [12:37] but maybe that's unrelated - what I'm doing is: [12:37] - log out from unity7, see lightdm pop up [12:37] - try to login to unity8, see something flicker, see lightdm pop back up again [12:37] - try to login to unity7, see something flicker, see lightdm pop back up again [12:37] so I need to go back to the console to restart lightdm [12:37] and then I can go and login to unity7 [12:38] ^ does anyone have an idea what the issue might be? apport tried to report https://bugs.launchpad.net/ubuntu/+source/xorg-server/+bug/1543192 when I was back in unity7 [12:38] Error: Could not gather data from Launchpad for bug #1543192 (https://launchpad.net/bugs/1543192). The error has been logged [12:39] dholbach: can you share the contents of ~/.cache/upstart/unity8.log and /var/log/lightdm/unity-system-compositor.log [12:40] sure [12:40] http://paste.ubuntu.com/15567483/ [12:41] http://paste.ubuntu.com/15567488/ [12:41] greyback, ^ [12:46] hmm, unity8 doesn't start because mir fails [12:47] but I don't see why [12:48] dholbach: have you a multimonitor setup? [12:48] greyback, a laptop with an external monitor... but it fails without the monitor as well [12:48] ok, is what I was going to ask [12:51] Do you want the same logs for trying without the monitor? [12:52] no, I doubt that'll change much [12:52] dholbach: can you compare the packages you've installed with these: http://pastebin.ubuntu.com/15567531/ [12:52] that should be the minimal set needed to get unity8 working [12:53] well mir-platform-graphics-mesa-x8 isn't necessary [12:53] it looks like I have a few more installed: http://paste.ubuntu.com/15567537/ [12:54] dholbach: that's ok. [12:54] dholbach: by any chance, have you a second machine you can ssh into this machine with? [12:55] yes === alan_g|lunch is now known as alan_g [12:59] dholbach: well, let's try this before going down that road. A sanity check to see if Mir can run on your machine at all [12:59] ok... what do you want me to do? [12:59] dholbach: please switch to a VT, and run sudo mir_proving_server -f /tmp/mir_socket --arw-file --launch-client mir_demo_client_egltriangle [13:00] you should see a spinny triangle. Ctrl+Alt+Backspace to quit [13:04] Unknowns command line options: --launch-client mir_demo_client_egltriangle [13:04] greyback, ^ [13:04] ah shoot, my bad [13:04] sudo mir_demo_server -f /tmp/mir_socket --arw-file --launch-client mir_demo_client_egltriangle [13:04] dholbach: ^ [13:05] s/proving/demo/ [13:08] yep, that works :) [13:08] spinning triangle confirmed [13:08] ok, good [13:10] * greyback trying to launch unity8 manually here, need a minute to get steps to work [13:10] sure, no worries === dandrader is now known as dandrader|afk [13:17] dholbach: I fear this will be hard to do with a VT, but these steps are the most minimal to bring up unity8: http://pastebin.ubuntu.com/15567696/ [13:23] ok, looking [13:31] dholbach: how'd it go? [13:31] greyback, looks like the experiment will have to wait - the old laptop didn't work O:-) [13:32] and typing this on the Ubuntu phone is going to take until my EOD :) [13:32] dholbach: oh well. There's not much more I can recommend, I'd have to send you to the mir team for their more specialist assistance [13:32] greyback, I'll try this out [13:32] maybe just tonight or tomorrow [13:33] afaics from your logs, usc starts up ok, but unity8 fails to connect to it [13:33] I've been seeing this issue for quite a while now and it'd be nice if it was fixed or if there was a way for me to play around with unity8 :) [13:33] why that is, I've no idea [13:33] right [13:33] thanks a lot for your help [13:33] I've the same sandybridge chip, but no such issue here [13:34] maybe it's some old configuration or some package which shouldn't be installed or something else === dandrader|afk is now known as dandrader [15:00] tsdgeos, ok, it's the installed version that doesn't have the signal [15:01] but how? [15:01] like this doesn't work at all? [15:02] or is it the test doing weird things [15:02] tsdgeos, -DUNITY_PLUGINPATH=/usr/lib/x86_64-linux-gnu/unity8/qml makes it go down the drain [15:03] just rebuilding again to verify, but that's how it looks like [15:23] tsdgeos, ok so at least I confirmed that it's really the packaged vs. built libUbuntuGesturesqml.so - copying the locally built one to /usr/lib... makes it pass [15:23] Saviq: ouch [15:23] * Saviq looks into cmake opts during build [15:28] grr can't see what they are in vivid [15:29] but it looks the same since forever in xenial, wth ¿? [15:30] huh I wonder if the thing just gets stripped [15:31] maybe something is stripping the lib or doing some change that breaks this? [15:31] it should not but... [15:31] well, yeah, but [15:31] * Saviq builds nostrip [15:35] that's the only thing that would explain this really [15:35] oh one more test [15:35] * Saviq installs old packages [15:42] gaaah what is this shit [15:43] so old packages show the same issue [15:44] so /me doubts the nostrip ones will change anything [15:47] nm: /usr/lib/x86_64-linux-gnu/unity8/qml/Ubuntu/Gestures/libUbuntuGesturesQml.so: no symbols [15:47] ugh === dandrader is now known as dandrader|lunch [15:48] hah [15:48] new cmake [15:48] ? [15:49] well of course, it's MODULE, has to be SHARED to have any symbols (after stripping) [15:50] When I login to unity8 session on the desktop, apps like settings and browser never start, the spinner jus keeps spinning, help ? [15:50] om26er, service cgmanager status ? [15:50] do you have libpam-cgm installed? [15:50] Saviq, no, let me install [15:51] Saviq, is that all ? [15:51] tsdgeos, almost certain https://paste.ubuntu.com/15568628/ will fix [15:52] om26er, that we know of, yeah [15:52] bug #1535058 [15:52] bug 1535058 in ubuntu-app-launch (Ubuntu) "applications close instantly when launched from the launcher or dash" [High,In progress] https://launchpad.net/bugs/1535058 [15:52] Saviq, also will these legacy apps be able to export their app menu to unity8' top panel ? (in future) [15:52] Saviq: may be, yeah [15:52] om26er, yes, app menus, it's in the works [15:53] Saviq: can we get https://code.launchpad.net/~aacid/unity8/betterUnityTestCaseErrors/+merge/290628 in the next silo (and someone to review it)? will help debugging test failures like http://pastebin.ubuntu.com/15565912/ [15:53] tsdgeos, and cmake between 3.2 and 3.5 probably changed something why it suddenly fails now [15:53] right [15:53] tsdgeos, ack [15:54] Saviq, last one, sorry they keep coming. The mouse pointer in Unity8 session behaves different from my curent unity session. Which package is reponsible for that pointer ? Mir or Unity8 ? [15:54] ...so that I could report the bug (or find it) [15:54] om26er, define "behaves different"? [15:54] om26er, in any case, unity8 draws the cursor [15:54] Saviq, when I try to click somewhere the mouse mostly moves [15:55] ¿? [15:55] yeah, difficult to explain but really easy to reproduce [15:56] video! [15:56] om26er, yeah, please file a bug with a video :) [16:03] How can I disable the right edge demos in Unity8 session from command line ? seems there is no way to dismiss them with the mouse [16:07] mzanetti: there's a way to emit from Qt a signal that says "this object changed, qml bindings that call a method on this object should update", right? [16:08] mterry, well, yeah. depends on how you get to the object [16:08] is it a property of something? [16:10] I've got a binding like "prop: Object.searchPaths(icon)" -- and if Object changes its search paths, I want to emit something to get that binding recalculated [16:10] mzanetti: ^ [16:10] yeah, question is where does "Object" come from? [16:11] mzanetti: it's an object I made and control [16:11] mzanetti: i.e. a plugin I have in u8 [16:12] (well one that josharenson made and controls, asking for a review of some split greeter code) [16:12] so if that object like: Q_PROPERTY(QObject* object READ object NOTIFY objectChanged) [16:12] then yeah, emit the ebjectChanged and the searchPaths() will be called again [16:13] but if that object is set to qml like "rootContext()->setContextProperty(object, "object") [16:13] then your outlook isn't so bright [16:17] mzanetti: hrm ok [16:17] mzanetti: I thought there was some lowish-level call to say "this object changed" that didn't use the Q_PROPERTY system like that. Ah well [16:18] afraid not [16:20] ltinkl, seems the browser's window title doesn't work any more. there was some branch where you changed that. can you refresh my mind on that? [16:22] mzanetti, I don't remember changing anything since this was implemented [16:22] ok... it seems broken now [16:22] but wasn't there something in qtubuntu or something you changed? [16:22] mzanetti, there was an SDK chaneg tho that might have broken it [16:22] right [16:25] mzanetti, let's see if I can still find it... [16:26] mzanetti, what does it display now? just the static app name: [16:26] ? [16:26] don't know. am in a meeting and saviq confirmed it's not working [16:34] mzanetti, alright, will try to find the culprit [16:35] thanks ltinkl === dandrader|lunch is now known as dandrader [17:00] mzanetti, so, it doesn't look like an SDK bug, the change got never merged: https://code.launchpad.net/~mpt/ubuntu-ui-toolkit/1542099-window-title [17:01] mzanetti, something/someone must've broken this in qtubuntu === alan_g is now known as alan_g|EOD [17:10] mzanetti, actually not sure my fix helps, but it is cmake that's at fault - installing old cmake everything's fine again [17:18] ok now I'm sure it doesn't help [19:05] mterry, fun: bug #1564351 [19:05] bug 1564351 in unity8 (Ubuntu) ""Swipe from the left edge to open the launcher" - do not work on the desktop" [Undecided,Confirmed] https://launchpad.net/bugs/1564351 [19:05] he probably has his desktop forced to Staged even though he has no touchscreen... [19:06] Saviq: yeah... hm [19:06] obviously if he pushed his mouse against the edge it'd work, but he's being told to swipe ;) [19:06] Saviq: the tutorial should check the window mode [19:07] mterry, it should react to mouse movement, IMO (and presence of touch screen) === dandrader is now known as dandrader|afk [19:41] Is there a way to get trunk to build in xenial? [20:01] josharenson, it does build, wassup? [20:01] josharenson, there was a cmake issue yesterday, make sure you have cmake 3.5.1 === dandrader|afk is now known as dandrader [20:41] Saviq: yeah I thought it was a cmake issue... turns out I just have a weird ppa installed that i forgot about.. seems to work now :-p [20:56] ;)