=== duflu_ is now known as duflu [07:39] anpok: Did you check if the integer/float precision fix was required for touchpad scrolling? [07:39] It would be awesome if that's all we're missing [07:40] I didn't :) [07:54] nope... we cannot just switch.. or we decided not to switch [07:55] so we need a separate axis.. for whell ticks and scroll motion [07:55] then we wont run into the problem of needing to rescale values in downstream code [07:55] but I found some errors in batching/resampling of relative mouse motion [07:56] it should have caused awkward additional acceleration in unity8-like setups === hikiko is now known as hikiko|off === Trevinho_ is now known as Trevinho [09:14] anpok: I thought floats could let us use one scroll value to rule them all? Given that a mouse wheel tick in Mir is 0.1f, we are free to then represent high-res touchpad scrolling as smaller values than 0.1f [09:14] Like 0.005f [09:15] Only Mir clients would need to be updated to support accumulation... [09:15] which is fine === alan_g is now known as alan_g|lunch === alan_g|lunch is now known as alan_g === dandrader is now known as dandrader|afk === chihchun is now known as chihchun_afk [17:13] Hi! the cursor on my thinkpad moves the pointer on screen very slowly in unity8 session, while the touchpad is quite responsive. How can I increase the pointer sensitivity for thinkpad's cursor ? [17:36] om26er, I have the same issue ... In "Mouse & Touchmad", the "Mouse Pointer Speed" setting controls both the mouse speed and the (red) TrackPoint [17:38] sounds like a libinput thing... anpok any ideas ^ [17:47] though, it would be nice to have something to set the TrackPoint speed ... === dandrader|afk is now known as dandrader === charles_ is now known as charles [19:26] slvn: we are working on something to allow a per device setting [19:26] so that should be only a temporary limitation [19:29] anpok, ok, thanks for the info! [19:41] as in .. the client api that does that configuration will have all the bells and whistles.. [19:42] but i currently do some other bugfixing work that seems to be more important.. [19:42] patches welcome..