[08:10] <duflu> tsdgeos: Got a Pineview system and soon found it's just a Unity8/qtubuntu bug. Mir is fine on it :)
[08:10] <tsdgeos> yeah i saw your comments
[08:11] <duflu> I'd guess Ubuntu Toolkit... something
[08:11] <duflu> with shaders
[08:11] <anpok> qtuick
[08:11] <anpok> qtquick..
[08:11] <duflu> I like the name qtuick
[08:11] <anpok> yeah it has something..
[08:11] <duflu> dyslexia
[08:13] <anpok> maybe you can improve the situation with simpler shaders..
[09:24] <zzarr> hello! can I run a custom application using mir in a snap package on dragonboard 410c?
[09:24] <zzarr> I have a HDMI/USB connected touch display connected to it
[16:57] <dandrader> kdub, do you know how do I fix/work-around this "android_dlopen called but not implemented!" error when running unity8+mir on a desktop?
[17:01] <kdub> dandrader, i think it may have been fixed in silo-31
[17:03] <dandrader> kdub, ok, thanks
[19:45] <Saviq> pushing this one your way, guys bug #1574777 - a refresh rate of 0,60Hz doesn't seem right ;)
[19:56] <bregma> that explains the FPS I'm getting.....
[19:56] <bregma> sounds like a broken EDID -- as if there's any other kind
[20:06] <bschaefer> haha... 0.60hz? that... would be interesting to see
[20:06] <bschaefer> 166ms per frame? Or somewhere close...
[20:10] <anpok> hm but i thought we do not care about that refresh rate with hwc
[20:10] <anpok> but
[20:10] <anpok> hwc itself might..