/srv/irclogs.ubuntu.com/2016/06/15/#ubuntu-unity.txt

tsdgeospstolowski: shall i top approve https://code.launchpad.net/~stolowski/unity-scopes-api/fix-expandable-widget-doc/+merge/297357 or someone else will?07:38
pstolowskitsdgeos, yeah, pls top-approve, thanks!07:39
sil2100Trevinho: ping pong08:07
Trevinhosil2100: hey09:57
sil2100Trevinho: ping :) https://bugs.launchpad.net/ubuntu/+source/unity/+bug/159267610:23
ubot5Launchpad bug 1592676 in unity (Ubuntu) "unity fails to build in xenial" [High,Confirmed]10:23
mterrytsdgeos, in silo 25, autopkg is failing on two card tests: https://objectstorage.prodstack4-5.canonical.com/v1/AUTH_77e2ada1e7a84929a74ba3b87153c0ac/autopkgtest-xenial-ci-train-ppa-service-landing-025/xenial/i386/u/unity8/20160614_235806@/log.gz12:43
mterrytsdgeos, might you know what's going on there?12:43
tsdgeosmterry: hmm not really, but that's bad i guess12:44
tsdgeosmterry: do you know if reproducible?12:44
mterrytsdgeos, seems to be failing in most autopkg tests, but haven't tried locally yet12:44
tsdgeoswant me to give it a go?12:44
mterrytsdgeos, sure, thanks12:45
tsdgeosdamned internet12:48
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dandradertsdgeos, https://code.launchpad.net/~dandrader/unity8/splashRotation/+merge/297318/comments/76449613:18
tsdgeosdandrader: cool, tx13:19
tsdgeosmterry: yep, fails here13:29
mterrytsdgeos, cool.  I see you and cimi both have card branches in the silo (and maybe others?).  Any guesses on who would know what's going on?13:30
tsdgeosnot immediately13:30
tsdgeosthey all seem pretty innocent13:30
cimi:)13:31
tsdgeosinvestigating13:32
mterrythx13:43
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tsdgeosmterry: ok, https://code.launchpad.net/~aacid/unity8/halveUpdateCardDataCalls/+merge/296829 needs to go14:28
tsdgeosmterry: can you remove it from the silo?14:29
mterrytsdgeos, ok14:29
tsdgeosit sounded correct but in insight it's wrong14:29
tsdgeosi'll comment why on the MR and reject it14:29
mterrytsdgeos, cool thanks14:30
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dandradermterry, do you know what makes unity8 stay quiet when the display turns off?17:27
dandradermterry, or if there's such thing at all?17:27
mterrydandrader, stay quiet?17:27
dandradermterry, ie, not render new frames17:27
mterrydandrader, not exactly -- I think it's a mir thing, it doesn't accept new frames, and qt/something is smart enough to block the client from working on new frames if it can't push them17:28
mterrydandrader, so I guess "no I don't know" is the answer to your question  :)17:28
dandradermterry, ok. Guess the only thing unity8 does in that regard is check Powerd.status and show the greeter/lockscreen when display goes off...17:29
mterrydandrader, yeah we respond to the signal but the u8 side of things doesn't do any rendering specialties.  That's all at the mir/qt level17:30
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