[16:24] <krytarik> zequence: Ok, I got a new user ML admin password by email today (as should you).  Want to change it to something that hasn't been sent in plain text yet? :P
[21:02] <geirdal> I think my questions belong better here!
[21:04] <geirdal> about categories, why make comlicated, is just eyes(visual) and ears(audio)?
[21:04] <geirdal> needs alot of IT
[21:07] <geirdal> video is both
[21:29] <autumna> geirdal people do make the distinction between graphic (static image) workflow and video (moving image) workflow. In particular, animation and movement is considered a separate skill. (similar to the same way interactivity/game is different from video)
[21:30] <autumna> I can see your point from a pure perspective, but also I can see the sense to go with skillset distinctions most people go in the industry with. even when there are overlaps
[22:31] <geirdal> autumna, " skillset distinctions most people go in the industry with" are there alot of companies that use os software?Isnt what we use that matters?
[22:33] <geirdal> I dont see US is in the interest of proffesional for now.
[22:58] <OvenWerk1> geirdal: ubuntu is both a blessing and a curse:
[22:59] <OvenWerk1> on the good side, it is well known and generally solid. There is support for all the desktop stuff by lots of people.
[23:01] <OvenWerk1> on the bad side, the system settings are not the best for media production. Audio requires a special kernel and some system settings to be a stable platform.
[23:03] <OvenWerk1> Also, I have heard from both video and graphics people that render times are much better with the cpu in performance mode. It may be possible to set the lower speedlimit higher and allow the machine to run cooler while still doing better than ONDEMAND. (though I see ondemand no longer exists at least on our kernel)
[23:07] <OvenWerk1> swappiness 10 serves almost all desktop work better than swappiness 60, but CPU/memory work more so.
[23:07] <OvenWerk1> s/work/intensive work/
[23:08] <OvenWerk1> ubuntu release schedule is unity based, not artistic release schedule based.
[23:09] <OvenWerk1> That is we have ended up with a bad version of an application when the fixed one is released just after a ubuntu release.
[23:10] <OvenWerk1>  Scheduled release is not as good as "when ready"