[00:06] <mup> PR snapd#1565 opened: interfaces: also allow rfkill in network_control <Created by lpotter> <https://github.com/snapcore/snapd/pull/1565>
[02:38] <mup> PR snapd#1566 opened: network-observe: read perms for network devices <Created by jaymell> <https://github.com/snapcore/snapd/pull/1566>
[03:53] <mwhudson> why might running a command from a snap fail with
[03:54] <mwhudson> "cannot mind mount /media to /tmp/snap.rootfs_blah/media. errmsg: Permission denied" ?
[04:55] <qengho> mwhudson: hrm, anything in "dmesg" around that time?
[05:25] <dholbach> good morning
[05:28] <qengho> hi
[05:57] <gdw> hello, I would like to have some infos on how to manage license keys from the Ubuntu Store in a snap package. Thanks
[06:21] <mup> PR snapd#1564 closed: snap/squashfs: fix test not to hardcode snap size <Created by zyga> <Merged by chipaca> <https://github.com/snapcore/snapd/pull/1564>
[06:26] <mup> PR snapd#1567 opened: store: small cleanups (more needed) <Created by chipaca> <https://github.com/snapcore/snapd/pull/1567>
[06:45] <qengho> Is it my imagination, or is snapcraft's  organize:  not idempotent?
[06:54] <mup> PR snapd#1568 opened: Enable SNAPPY_STORE_AUTH_DATA_FILENAME override for client auth data <Created by absoludity> <https://github.com/snapcore/snapd/pull/1568>
[07:04] <miken> Thanks mvo. Is discussion for PRs here or on telegram?
[07:30] <dz0ny> qengho: you mean build?
[07:30] <dz0ny> if that's the case yes
[07:31] <dz0ny> the problem is that it uses host ost instead ubuntu-core as base
[07:31] <dholbach> can somebody respond to the last question in https://github.com/ubuntu/snappy-playpen/issues/145?
[07:31] <dholbach> pbek seems to have quite a few issues with his snap
[07:31] <dz0ny> a had all sorts of problems with linking
[07:47] <ratliff> cwayne: snapcraft --version = 2.12.1 and I just did a git clone from the repo and tried to build the demos. the busybox snap works but the plainbox-test-tool doesn't
[07:48] <ratliff> I was looking for a working demo of plugins
[07:49] <qengho> ratliff: "doesn't work" isn't enough to comment about.
[07:51] <ratliff> qengho: this is a continuation of an earlier discussion where I described exactly what "doesn't work"
[07:51] <ratliff> qengho: 15:12 < ratliff> plainbox-test-tool in the demos section of https://github.com/snapcore/snapcraft errors out with "Issue while loading plugin: unknown plugin: plainbox-provider" after I issue the snapcraft command
[07:52] <ratliff> qengho: 17:19 < cwayne> ratliff: zyga: which version of snapcraft were you running? it hasn't been included in a release yet afaik
[07:57] <mup> PR snapd#1560 closed: Drop warning about 2.0 API being different - we're already 2.0! <Created by robert-ancell> <Merged by chipaca> <https://github.com/snapcore/snapd/pull/1560>
[08:05] <mup> PR snapd#1569 opened: Drop license documentation and error kind - this has not been implemented <Created by robert-ancell> <https://github.com/snapcore/snapd/pull/1569>
[08:26] <dpm> pstolowski, moved your session, please re-check the schedule
[08:26] <dpm> pstolowski, I had to schedule it after the break
[08:47] <magicaltrout> hello fine people
[08:47] <magicaltrout> trying to write a first snap
[08:47] <magicaltrout> if I want to get a remote zip file and just extract and use it as a part
[08:47] <magicaltrout> a) can i
[08:48] <magicaltrout> b) what plugin?
[08:50] <tsimonq2> elopio: I just fixed the two bugs you reported! \o/
[08:50] <tsimonq2> elopio: snapcraft#667
[08:50] <mup> PR snapcraft#667: Fix two typos in `snapcraft help sources` and `snapcraft help plugins` respectively <Created by tsimonq2> <https://github.com/snapcore/snapcraft/pull/667>
[08:50] <mup> PR snapcraft#667 opened: Fix two typos in `snapcraft help sources` and `snapcraft help plugins` respectively <Created by tsimonq2> <https://github.com/snapcore/snapcraft/pull/667>
[08:50] <tsimonq2> ha ha
[08:51] <qengho> magicaltrout: Use it how?
[08:52] <dholbach> magicaltrout, yes you can - just use the .zip url in source: and use whatever plugin you need to build/copy
[08:52] <magicaltrout> yeah so i was just looking at the copy plugin
[08:52] <magicaltrout> if I don't want to compile anything just unzip and use it
[08:52] <magicaltrout> does that sound like the right path?
[08:52] <dholbach> yes, that sounds good
[08:52] <magicaltrout> cool
[08:52] <dholbach> :-D
[09:03] <dholbach> magicaltrout, take a look at https://github.com/ubuntu/snappy-playpen/blob/master/jtiledownloader/snapcraft.yaml
[09:03] <magicaltrout> ooh thanks dholbach
[09:03] <magicaltrout> i was leaching the idea playpen example
[09:03] <magicaltrout> but this one is better
[09:04] <dholbach> I just used "git grep" to find if there was something for you :)
[09:04] <magicaltrout> lol
[09:04] <magicaltrout> i should probably search harder :)
[09:08] <magicaltrout> okay dholbach, currently I have https://gist.github.com/anonymous/9fe1e674f4c2a35b4b4091ef149a6856 whilst testing this stuff
[09:08] <magicaltrout> your example doesn't unzip the file, yet I assume this happens at some point
[09:09] <dpm> hey robert_ancell, we had to reshuffle the schedule (surprise!) - can you join us for the app indicator support for desktop apps session at 11:45?
[09:09] <magicaltrout> my pdi file is copied in  (I guess thats what I can see in prime) but isn't extracted and the command thing fails
[09:09] <robert_ancell> dpm, sure
[09:10] <qengho> My snapped Qt app wants to load theme images. "QML QQuickImage: Failed to get image from provider: image://theme/list-add". I see prime/usr/share/icons/Humanity/actions/48[[et al.]]/list-add.svg   What gives?
[09:11] <dpm> robert_ancell, thanks, nothing like pinging you and then bumping into you on the main room :)
[09:13] <qengho> magicaltrout: we only extract  source:  lines. If you say "file", you get a file.
[09:14] <magicaltrout> ah right
[09:14] <magicaltrout> thanks qengho
[09:20] <magicaltrout> oh wow it built and nearly worked and everything
[09:21] <dholbach> yeehaw :)
[09:25] <qengho> magicaltrout: We're working on that last 2%. It's kind of tough.
[09:27] <magicaltrout> no problem qengho! I'm just hacking around. (Full disclsure for anyone in Heidelberg I was the random guy asking about Java apps in the meeting this morning)
[09:30] <qengho> magicaltrout: I'm not in Heidelberg, but I wish I was. I bet it's fun on the Neckar.
[09:30] <magicaltrout> its warm :)
[09:30] <ogra_> very warm
[09:30] <ogra_> :)
[09:30] <magicaltrout> i'm  used to english weather where high summer is about 17 C ;)
[09:31] <qengho> magicaltrout: that's what radler is for.
[09:31] <magicaltrout> qengho: you're like a mind reader
[09:35] <dholbach> :-)
[09:40] <magicaltrout> ok other random question
[09:41] <magicaltrout> i stole the launcher script from that examaple and munged it up a bit
[09:41] <magicaltrout> the command in the example is bin/launcher
[09:41] <magicaltrout> how do I make sure the exec bit is set?
[09:41] <magicaltrout> because in prime mine isn't
[09:42] <magicaltrout> hmm maybe i need to clean to make sure the file is updated
[09:42] <qengho> magicaltrout: hmm. That's hard. Can you run  bin/sh $SNAP/bin/launcher  instead?
[09:43] <magicaltrout> i could, but I was curious to know why the playpen one didn't
[09:43] <magicaltrout> but it may just be that my build didn't detect the +x and didn't replace the file
[09:43] <dholbach> magicaltrout, what kind of app are you working on right now? is it anything to do with qt or gtk or java or anything else?
[09:43] <qengho> magicaltrout: bzr and git store the x bit. snapcraft preserves it. Yeah, it might be that snapcraft doesn't see that as a change to apply when updating.
[09:44] <magicaltrout> dholbach: java app, uses swing so I guess leverages gtk as well
[09:45] <dholbach> ok
[09:45] <magicaltrout> yeah qengho snapcraft clean solved it
[09:45] <dholbach> so that example wasn't too far off :)
[09:45]  * qengho yells at Qt snap not using humanity theme.
[09:45] <magicaltrout> absolutely spot on dholbach, I picked idea cause I knew it was java based, but this one is much better
[09:47] <magicaltrout> i have a bit of a plan once i have an idea of how it works to build a maven plugin to auto generate snapcraft.yaml from a pom definition, so that Java developers don't have to rebuild their build routine or do anything too weird to get onboard with snaps
[09:48] <magicaltrout> we do similar with a spotify plugin for docker where you define the dockerfile in a maven pom and have it run as the last step in the chain
[09:49] <qengho> magicaltrout, you are a madman. An awesome, awesome madman.
[09:50] <magicaltrout> well if you're trying to get traction, telling people they need to rearrange their build process to add some random bash script to the end is normally a big turn off
[09:50] <magicaltrout> so if I can write a maven plugin that creates the yaml and any other resources, that users can then implement inside their existing maven builds, thats a much cleaner way for people to integrate with snaps (if you're a maven user)
[09:51] <magicaltrout> especially when people already have their CI systems, build processes in place and working
[09:55] <magicaltrout> really need something to eat and drink.... refuse to leave my laptop until it at least boots.....
[09:55] <magicaltrout> argh the thirst
[10:02] <magicaltrout> okay
[10:02] <magicaltrout> we're getting somewhere
[10:03] <magicaltrout> it tried to load a lib from my user home directory
[10:03] <magicaltrout> but I get permission denied errors
[10:04] <magicaltrout> I guess more than anything whats best practice there? I'm not entirely sure how the lib got there in the first place, I suspect the java app probably populates the folder when it can't find the files
[10:05] <magicaltrout> /home/bugg/.swt/lib/linux/x86_64/libswt-gtk-4332.so: /home/bugg/.swt/lib/linux/x86_64/libswt-gtk-4332.so: cannot open shared object file: Permission denied
[10:11] <dholbach> hum... I've never seen ~/.swt
[10:11] <dholbach> but I'm not an expert
[10:11] <magicaltrout> yeah its dumped in by the app
[10:11] <magicaltrout> if it can't find the lib it will put it in ~/.swt for you
[10:12] <magicaltrout> but the app launcher clearly can't read/open it
[10:12] <qengho> magicaltrout: find out what environment variable lets it know anything about /home/bugg/ . Whatever provided that should be set to something like $SNAP_USER_DATA anyway.
[10:13] <magicaltrout> okay qengho
[10:13] <magicaltrout> thanks
[10:17] <mup> PR snapcraft#668 opened: Add exception for `tar-content` in `snapcraft help` <Created by tsimonq2> <https://github.com/snapcore/snapcraft/pull/668>
[10:18] <trijntje_> magicaltrout: I had a similar problem when an app wanted to put stuf in home, I solved it by adding "java -Duser.home=$SNAP_USER_DATA" to the wrapper
[10:19] <qengho> ah yeah! ^^
[10:19] <magicaltrout> ooh
[10:20] <qengho> magicaltrout: after that, it works.
[10:20] <qengho> modulo font problems.
[10:21] <tsimonq2> thanks a ton for merging sergiusens :)
[10:23] <mup> PR snapcraft#667 closed: Fix four typos in `snapcraft help` <Created by tsimonq2> <Merged by sergiusens> <https://github.com/snapcore/snapcraft/pull/667>
[10:25] <tsimonq2> \o/
[10:29] <mup> PR snapcraft#655 closed: Gradle plugin fix for command invocation <Created by ZenHarbinger> <Merged by sergiusens> <https://github.com/snapcore/snapcraft/pull/655>
[10:32] <flexiondotorg> https://blog.martin-graesslin.com/blog/2014/06/where-are-my-systray-icons/
[10:32] <flexiondotorg> dpm, didrocks ^^
[10:32] <mup> PR snapcraft#669 opened: Add detection for an existing `.snapcraft.yaml` file before running `snapcraft init` <Created by tsimonq2> <https://github.com/snapcore/snapcraft/pull/669>
[10:34] <tsimonq2> \o/
[10:34] <mup> Bug #1604346 opened: snapd apparmor tests fail on ArchLinux <Snappy:New> <https://launchpad.net/bugs/1604346>
[10:34] <timothy> zyga: :P
[10:40] <magicaltrout> wooooo
[10:40] <magicaltrout> it works and everything
[10:40] <magicaltrout> thanks for the tip trijntje_
[10:42] <magicaltrout> no i need to understand what i've done
[10:42] <magicaltrout> +w
[10:48] <magicaltrout> so it looks cool, I have a usabilty question (the answer is probably just: tough) https://ibin.co/2oaQDoBG8hXt.png
[10:48] <magicaltrout> I've given the snap access to home
[10:49] <magicaltrout> but the file browser doesn't make it obvious to users that they'd have to find their way there
[10:49] <magicaltrout> also if a user clicks on file system is just throws an error because there is no access
[10:49] <magicaltrout> anyone seen this or is this just a feature I've "introduced"? ;)
[10:49] <magicaltrout> if I force it to go to /home/bugg
[10:50] <magicaltrout> it renders my home just fine
[10:55] <cwayne> ratliff: im not able to reproduce on a fresh pull of snapcraft on my xenial system, let me try and poke around
[10:55] <cwayne> zyga: ^
[10:58] <mup> Bug #1604356 opened: symlink creation over and over on install, creates file too long situation <Snappy:New> <https://launchpad.net/bugs/1604356>
[11:05] <magicaltrout> alrighty
[11:05] <magicaltrout> so here's what i'm thinking (a rough draft)
[11:05] <magicaltrout> https://gist.github.com/anonymous/a9e3b2b5352ac4f91209502f006b4134
[11:05] <magicaltrout> something like that  in a maven pom
[11:05] <magicaltrout> to build the yaml
[11:05] <trijntje_> magicaltrout: congrats on the working snap
[11:05] <magicaltrout> and then have it call snapcraft afterwards
[11:07] <trijntje_> and I also have the same concern about the usability regarding $HOME. But I'd guess there should be a way to start file dialogs in HOME
[11:11] <magicaltrout> not just me then!
[11:30] <thurston> i got my snap working!  however I'd like to make it create a launcher,  not just run from the command line.   is there a tutorial for that?
[11:31] <dholbach> set up a setup/gui directory, like https://github.com/ubuntu/snappy-playpen/tree/master/qcomicbook/setup/gui
[11:34] <thurston> ah,  i have the icon file there,  just no .desktop....thanks!
[11:35] <dragly> Is it possible to package QML apps using the latest version of snappy? I had some trouble a couple of months ago because I couldn't access OpenGL, X or similar in a way that worked with snappy.
[11:38] <mup> PR snapcraft#666 closed: Allow / in parts <Created by sergiusens> <Merged by sergiusens> <https://github.com/snapcore/snapcraft/pull/666>
[11:39] <balloons> jdstrand, got a minute to help explain getting through apparmor errors on a new snap?
[11:40] <dholbach> thurston, I added it to askubuntu - feel free to comment/edit: http://askubuntu.com/questions/800437/how-can-i-create-a-menu-entry-for-my-snap
[11:40] <balloons> dragly, absolutely. The core apps are written with qml and snap up.
[11:40] <dholbach> dragly, that's possible - check out https://github.com/ubuntu/snappy-playpen/tree/master/ubuntu-clock-app
[11:41] <dragly> balloons: Great, thanks! I'll try my app again. I remember I had issues with the clock app as well, so if that works, I should be all set :)
[11:43] <dholbach> :-D
[11:52] <mup> PR snapd#1570 opened: snapstate: remove artifacts from a snap try dir that vanished <Created by mvo5> <https://github.com/snapcore/snapd/pull/1570>
[11:55] <thurston> woohoo!  i finished my snap!  dholbach thanks for all your help yesterday and today!
[11:56] <dholbach> thurston, great work - which snap did you work on?
[11:56] <thurston> my own dice rolling app.    there aren't any dice rollers for linux except for a command line one.  so i made one that works totally cross platform
[11:56] <thurston> and has a gui
[11:57] <dholbach> thurston, did you upload it to the store already?
[11:57] <thurston> not yet...checking that out now.   i don't have a license for it yet....its not necessarily open source,  what license should i use?
[12:07] <mup> PR snapd#1571 opened: tests: add network-observe interface spread test <Created by fgimenez> <https://github.com/snapcore/snapd/pull/1571>
[12:22] <thurston> are there license requirements for snaps?
[12:23] <dholbach> https://myapps.developer.ubuntu.com/dev/tos/ for uploading them to the store
[12:23] <mup> PR snapcraft#670 opened: Remove .la files generated by autotools <Created by robert-ancell> <https://github.com/snapcore/snapcraft/pull/670>
[12:24] <ogra_> thurston, well, it is kind of expected that you are allowed to redistribute whatever you upload
[12:24] <ogra_> beyond that there are no reqs.
[12:27] <thurston> yeah,  i'm just wondering about my situation.  because i made my app in a game engine that only spits out a single binary.   I don't think the source code is actually visible
[12:29] <thurston> as a side note,  i've already published my app on google play store.... does that matter?
[12:29] <mup> PR snapcraft#671 opened: Add initial snapcraft manpage <Created by tsimonq2> <https://github.com/snapcore/snapcraft/pull/671>
[12:30] <tsimonq2> \o/
[12:30] <thurston> https://play.google.com/store/apps/details?id=org.godotengine.rpgdiceroller
[12:48] <thurston> wait, do i even need to include a license?
[12:49] <ogra_> well, whatever your upstream requires from you ...
[12:49] <ogra_> their license should define what you can and should do when you distribute it
[12:50] <thurston> well Godot is MIT licensed, and thus anything made with it can be relicensed any way the creator wants
[12:50] <ogra_> then i would just include their license file
[13:10] <mup> PR snapd#1567 closed: store: small cleanups (more needed) <Created by chipaca> <Merged by mvo5> <https://github.com/snapcore/snapd/pull/1567>
[13:17] <thurston> great,  got it.  CC-BY-SA 4.0 is perfect.   so now i'll publish
[13:18] <dholbach> go go go! :)
[13:20] <thurston> uploading now
[13:22] <thurston> this is so much easier than dealing with .deb
[13:23] <qengho> upload dance
[13:23] <thurston> k its uploaded
[13:23] <thurston> now whatt?
[13:24] <ogra_> wait til the utomated tests finished
[13:24] <ogra_> then click publish
[13:27] <dholbach> you might have to choose a channel for it too
[13:28] <dholbach> but I think that's just on first upload(?)
[13:29] <ogra_> yeah ...
[13:33] <thurston> k,  says its published
[13:34] <ogra_> how is it called ??
[13:34] <thurston> rpgdiceroller
[13:35] <ogra_> ogra@styx:~/Devel/packages/snaps$ snap find rpgdiceroller
[13:35] <ogra_> Name           Version  Developer    Notes  Summary
[13:35] <ogra_> rpgdiceroller  1.7      quality-mix  -      A dice roller with simple GUI
[13:35] <ogra_> ogra@styx:~/Devel/packages/snaps$
[13:35] <ogra_> ;)
[13:35] <thurston> yay!
[13:37] <thurston> now that i know that works,  i'll be able to publish my games via snaps
[13:37] <thurston> sweet
[13:51] <mup> PR snapd#1522 closed: Introduce a simple key-value store for user-specific data <Created by stevenwilkin> <Closed by mvo5> <https://github.com/snapcore/snapd/pull/1522>
[13:58] <thurston> thanks for your help everyone
[14:38] <sergiusens> chrisatlee hey, what is the story behind firefox plugins
[14:39] <chrisatlee> sergiusens: they're installed into the users profile directory
[14:41] <chrisatlee> So they should work OK
[14:43] <chrisatlee> I suppose some may need different permissions...
[14:45] <sergiusens> chrisatlee great, that is one less worry
[14:47] <mup> PR snapcraft#665 closed: Update broken links to https://snapcraft.io <Created by nottrobin> <Merged by sergiusens> <https://github.com/snapcore/snapcraft/pull/665>
[14:49] <chrisatlee> sergiusens: There are some plugins that want to run commands that read stuff from your homedir for instance....those will probably break
[15:00] <msvb-lab> A little lost (sorry) but I'm looking for some official collaboration from Canonical for a few forthcoming educational events, workshops. Anyone know who the contact would be for embedded/IoT snappy education?
[15:00] <msvb-lab> Seems the role of community manager has not been filled since Jono?
[15:01] <ogra_> it sure has ...
[15:04] <ali1234> msvb-lab: there is a community team instead now
[15:04] <msvb-lab> ali1234: Are they reachable in Launchpad or an IRC channel?
[15:04] <ali1234> yes
[15:05] <ogra_> yeah ... theyy went from dictatorship to democracy ;)
[15:05] <ali1234> https://launchpad.net/~canonical-community
[15:06] <zyga> tyhicks: hey
[15:06] <zyga> tyhicks: can you please tell me what is the apparmor syntax for symlinks?
[15:06] <ali1234> you can also ask them difficult and annoying questions on thursday afternoons i think, when they do a live stream
[15:07] <ogra_> https://lists.ubuntu.com/mailman/listinfo/ubuntu-community-team
[15:07] <ogra_> (and yes, what ali1234 pointed to ... )
[15:07] <ali1234> the canonical team is the one you want
[15:17] <mup> PR snapcraft#672 opened: Capture the correct exception when not being able to decode json <Created by sergiusens> <https://github.com/snapcore/snapcraft/pull/672>
[15:40] <Croepha> protip: if you want to try out customizing ubuntu-core base image without having to build a new flash image, you can just mount over what you want to edit with tmpfs
[15:44] <ogra_> works also for application snaps
[15:44] <ogra_> just bind mount the changed file on top
[15:46] <Croepha> nice
[15:47] <Croepha> is there a way for ubuntu-device-flash to copy from a directory and preload stuff onto the writable partition?
[15:47] <Croepha> actually, i shouldn't say partition, because there is only /one/ partition, but i mean the writable fs
[15:48] <ogra_> not yet ... everything is changing and cloud.init will be able to do such stuff (that you have to define in the gadget snap)
[15:48] <ogra_> *cloud-init
[15:49] <Croepha> hmm, im probably not understanding (im not exactly sure what a gadget snap is), but the point of putting it into writable, was that it wouldn't actually be in a snap, so it could be edited later
[15:50] <Croepha> but probably cloud-init could do that too
[15:51] <Croepha> oh, do you mean, that it would get copied out of a snap and put onto writable by cloud-init ?
[15:53] <gustavopadre> Hi guys, I'm wondering why telegram-sergiusens is not showing up anymore in terminal "snap find", I got to install with sudo snap install but can't find in snap find
[15:57] <ogra_> Croepha, exactly
[15:58] <ogra_> ogra@styx:~/Devel/packages/snaps/jTileDownloader$ snap find telegram-sergiusens|grep ^tele
[15:58] <ogra_> telegram-sergiusens  0.9.49      sergiusens  -      Telegram desktop client
[15:58] <ogra_> ogra@styx:~/Devel/packages/snaps/jTileDownloader$
[15:58] <ogra_> i can find it here
[16:00] <gustavopadre> ogra_, taskwarrior-plars          2.5.1-1                    pwlars                -        feature-rich console based todo list manager
[16:00] <gustavopadre> teatime                    16.04                      paroj                 -        Simple egg timer application for the Unity Desktop
[16:00] <gustavopadre> test-snapd-tools           1.0                        canonical             -        Tools for testing the snapd application
[16:00] <gustavopadre> tio                        1.20                       lundmar               -        A simple TTY terminal I/O application
[16:00] <gustavopadre> those are the only listed "T" here in snap find =[
[16:00] <ogra_> that is what you get when you search for telegram-sergiusens ?
[16:01] <gustavopadre> using your command I find your result
[16:01] <gustavopadre> using only snap find I don't
[16:01] <ogra_> because that is limited to 100 lines
[16:01] <ogra_> and there are farm more than 100 snaps now
[16:01] <ogra_> *far more
[16:04] <gustavopadre> Oh, that's sad, I wish I could find all just by doing snap find, and it serves as good propaganda to the number of packages
[16:04] <popey> msvb-lab: hello. feel free to drop me a mail - popey@ubuntu.com
[16:04] <ogra_> https://uappexplorer.com/apps?sort=relevance&type=snappy
[16:05] <ogra_> try that instead :)
[16:05] <gustavopadre> ogra_, thanks
[16:29] <ali1234> hey i just thought of something
[16:30] <ali1234> if, in the future, i run snapcraft on ubuntu 16.10, does that mean i can build snaps using packages newer than the ones in 16.04, that will work on 16.04?
[16:30] <ali1234> without having to go to the trouble of building all the stuff manually?
[16:45] <mup> PR snapd#1572 opened: interfaces: add bluetooth-control interfaces <Created by morphis> <https://github.com/snapcore/snapd/pull/1572>
[17:30] <mup> PR snapcraft#673 opened: Updating styling and examples for `snapcraft init` in lifecycle.py <Created by wandrewkeech> <https://github.com/snapcore/snapcraft/pull/673>
[18:21] <thurston> i can't seem to get my snap to run on my desktop....  i can't tell why.  it uses different video drivers, but I didn't think that mattered?
[19:25] <Croepha> what are the files you get from ubuntu_device_flash query? are they the default options to core for os and gadget snap?
[20:57] <Croepha> so, if I need to customize the OS snap, does snapd know to not get updates?
[21:06] <wililupy> I'm assuming the first partition in Ubuntu-Core that is labeled "grub" if the EFI partition?
[21:07] <Croepha> on my system the second partition is efi
[21:07] <Croepha> the first is a 4M partition called BIOS boot
[21:07] <Croepha> not sure what that is
[21:09] <wililupy> I just ran blkid against my ubuntu-core image and I see 3 partitions labeled p1 grub p2 system-boot and p3 writable
[21:10] <Croepha> hmm maybe its because im on 16
[21:10] <wililupy> Croepha, I am as well. I just built my image today with ubuntu-device-flash
[21:12] <wililupy> I'm trying to flash my network device which uses UEFI booting only, but when it tries to update the grub.cfg to point to /boot/efi/EFI/ubuntu/grub.cfg, it doesn't see the path.
[21:13] <Croepha> http://paste.ubuntu.com/20091228/
[21:15] <Croepha> if it does a scan it should pick it up automatically, im booting off of efi
[21:15] <Croepha> what do you mean by network device? are you netbooting?
[21:16] <wililupy> I am flashing ubuntu-core onto a network switch.
[21:17] <Croepha> im not sure I can help
[21:17] <Croepha> all i can say is that efi on a PC works
[21:17] <wililupy> I can get it to write to the device, but when it goes to update grub so that I can still load the diagnostic partitions on the device it fails becuase it cannot see my /boot/efi/EFI/BOOT/grubx64.efi
[21:18] <Croepha> when you load the efi shell, can you search around for it?
[21:18] <Croepha> try to load it manually
[21:19] <wililupy> I think I figured it out. My script to convert the image to ONIE does not understand the EFI partition.
[22:23] <ali1234> i think i am finally getting somewhere with getting a working Qt eglfs on ubuntu
[22:24] <ali1234> i found the landing ppa for qt 5.6 on xenial... i have the videocore ppa... i know how to modify the qmake.conf so it uses the right EGL libraries
[22:24] <ali1234> so it should be a matter of putting everything in a ppa and waiting
[22:40] <MrMcaustin1> I need help with getting past the rainbow screen on a raspberry pi
[22:40] <ali1234> okay?
[22:41] <MrMcaustin1> Any help?
[22:41] <ali1234> insert a correct sd card
[22:41] <magicaltrout> everyone loves a rainbow
[22:41] <MrMcaustin1> What do you mean by correct sd card? I have the sd card with snasppy on it
[22:42] <ali1234> rainbow screen means the pi cannot understand what is on your sd card
[22:42] <MrMcaustin1> So what do I do? :P
[22:42] <magicaltrout>  23:33  ali1234| insert a correct sd card
[22:42] <magicaltrout> ;)
[22:43] <ali1234> tell us what you did
[22:43] <ali1234> what version of raspberry pi
[22:43] <ali1234> what version of snappy
[22:43] <ali1234> how did you make the sd card
[22:43] <ali1234> etc
[22:43] <MrMcaustin1> First generation of raspberry pi B
[22:43] <ali1234> well there is your problem
[22:43] <ali1234> ubuntu won't run on that
[22:43] <MrMcaustin1> Oh?
[22:43] <ali1234> you need a 2B or 3B
[22:43] <MrMcaustin1> Okay thanks :)
[23:33] <mup> Bug #1604619 opened: ubuntu-fan keeps wifi from starting properly <Snappy:New> <https://launchpad.net/bugs/1604619>
[23:45] <mup> Bug #1604619 changed: ubuntu-fan keeps wifi from starting properly <Snappy:New> <https://launchpad.net/bugs/1604619>
[23:56] <thurston> any help in tracking down a bug?