[06:32] morning!! [07:32] Trevinho: see you have failing tests at https://code.launchpad.net/~3v1n0/unity8/fake-indicators-model/+merge/297509 [07:50] tsdgeos: Yes I know, I spoke with ltinkl since it happened since merging with the indicator keyboard... But I can't see what's wrong there [07:51] k [08:01] Hi! [08:03] I'm running unity8 on a laptop and I just updated through cli and now the webbrowser is not connecting anymore to any site [08:03] it shows a message [08:04] "The rendering process has been closed for this tab" [08:04] vigo: Yeah we know - https://bugs.launchpad.net/oxide/+bug/1613258 [08:04] Launchpad bug 1613258 in Oxide "Web browser can't browse anything - "The rendering process has been closed for this tab" [signal 4 ILL_ILLOPN]" [Critical,In progress] [08:05] duflu, thanks! === pete-woods[fail] is now known as pete-woods [10:30] Saviq: hey! I tried building a no-change rebuild of qtmir on vivid in a private PPA (with virt builders for armhf and amr64) and it FTBFS on unit tests [10:30] "ERROR: 1 leaked mock object found at program exit." [10:30] Saviq: do you guys know if that's a known issue on virtualized builders? [10:31] sil2100, I think I heard of that some time, could very well be a virt issue [10:48] greyback, does "ERROR: 1 leaked mock object found at program exit." ring a bell? sil2100 says he gets that in arm* virtualized builders for qtmir [10:48] Saviq: no, never seen that before. I assume coming from googlemock framework [10:49] does it crash at that point? [10:49] greyback: https://launchpadlibrarian.net/280494874/buildlog_ubuntu-vivid-armhf.qtmir_0.4.8+16.10.20160816.1-0ubuntu1kpi1~test1~ubuntu15.04.1_BUILDING.txt.gz <- here's the example output [10:50] so a test failure in cleanup, basically [10:50] actually, maybe that's just a warning [10:50] the failure seems to be /«BUILDDIR»/qtmir-0.4.8+16.10.20160816.1/tests/modules/SurfaceManager/mirsurface_test.cpp:79: Failure [10:50] Value of: spyFrameDropped.count() > 0 [10:50] Actual: false [10:50] Expected: true [10:50] unless related [10:50] yeah the test is failing [10:50] let me have a look === marcusto_ is now known as marcustomlinson === JanC is now known as Guest58470 === JanC_ is now known as JanC [14:06] hey, where to download unity from? [14:06] I want to install Ubuntu today, after using 100% Windows 7........... :D [14:07] fdfgdfgdgdf: unity comes with Ubuntu, it's the default user interface [14:07] fdfgdfgdgdf: and welcome :) [14:15] thanks! [14:15] :D [14:27] josharenson: heyo! [14:27] mterry: good morning [14:27] josharenson: session-chooser-gui two things: can you merge from trunk please, and can you add back a waiting alias in WideView.qml into loginList.waiting [14:27] mterry: sure thing [14:27] josharenson: I think that got accidentally deleted in some refactoring [14:27] josharenson: you can test with a tablet tryShell and moving off user auth-error and back again [14:28] josharenson: without waiting, auth-error ends up having a password prompt [14:28] ah ok [15:46] @unity: qml-heads, is there a way to connect a widget to the top of the OSK better than a bottomMargin of inputMethod.keyboardRectangle.height? (that tends to leave a gap as the OSK is animating) [15:47] hmm... afaik keyboardRect.height should animate too [15:47] it does animate, just not in lockstep [15:47] (I know it doesn't the very first time) [15:47] So it's a little jittery and sometimes there's a gap [15:48] are you in an app or the shell? [15:48] shell [15:48] mterry, try with SurfaceManager.inputMethodSurface.height [15:49] and unless that changed while I was away this doesn't animate the very first time it is invoked, which is a bug [15:49] if you're in the greeter I guess you'll be bitten by that... might needs fixing [15:50] hmm yeah I am in greeter. will test [16:01] mzanetti: gap still there :( [16:01] hmm [16:01] implicitHeight maybe? [16:01] mterry, ^ [16:04] mzanetti: doesn't seem to be defined [16:04] hmm odd [16:04] I had to use SurfaceManager.inputMethodSurface.inputBounds.height before, fyi [16:04] should be. I'm using that a lot [16:04] hmmm [16:04] ah [16:04] no [16:04] inputMethodSurface is a MirSurface [16:04] that should have implicitHeight [16:05] osk surface is fullscreen [16:05] but I just realize that it actually is fullscreen and transparent [16:05] right [16:05] SurfaceManager.inputMethodSurface.implicitHeight is undefined as well [16:05] input bounds probably the most accurate info [16:05] mterry, I use that to animate windows up and down [16:05] it seems reasonably accurate to me [16:05] as that's the osk telling us ther area which can get input, which is probably the bit it is drawing into [16:06] mzanetti: in u8? I don't see it via grep [16:06] greyback: yeah there just seems to be a slight mismatch during animation. A gap between the u8-side widget and the osk drawn on screen [16:06] but I suspect animating something in the shell to be "stuck" to the top of the osk as it animates will require a bunch of redesign [16:07] right. You're trying to synchronise 2 separate things. [16:07] Well sure. :) Usually works in qml, though I realize these are separate processes [16:07] I know of no easy solution currently, fixing this would need a chunk of redesign work [16:08] greyback: that's what I figured. I have a hackish solution for the short term though [16:09] greyback, mzanetti: thx for tips [16:11] mterry, DesktopStage.qml:158 [16:11] mterry, as I said, seems reasonably in sync to me when it moves the apps up/down [16:11] but if you attach a full size item directly to it it might be a bit worse [16:12] mzanetti: oh oh sure, inputBounds works. I was talking about implicitHeight being undefined. But using inputBounds still gives the gap [19:17] ping [19:21] dandrader: heyo! I updated https://code.launchpad.net/~mterry/unity8/greeter-mock-bg/+merge/302695 to fix some tests, but wanted you to look over it again, since the fix wasn't trivial [19:22] dandrader: namely, the dropping of the LIGHTDM test keyword, and just always linking our mock liblightdm [19:24] mterry, does -DNO_TESTS=true still work? [19:25] dandrader: oh yeah. This just means that all tests use the mock liblightdm instead of some tests [19:28] ah ok [20:53] mzanetti: btw Alex M looked at https://code.launchpad.net/~mterry/unity8/greeter-no-lockscreen/+merge/302711 and is still +1 on it. So I guess we should try to land it === bschaefer_ is now known as bschaefer === bschaefer_ is now known as bschaefer