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Elleo | does anyone know what controls an app's ability to go fullscreen under confinement? I have an SDL app that goes fullscreen fine when run unconfined from the command line, but doesn't when installed as a click package | 15:47 |
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Elleo | and there's no apparmor denials or anything | 15:47 |
Elleo | using mir_surface_set_state to go fullscreen | 15:47 |
RAOF | Elleo: That's very curious. | 22:29 |
RAOF | Elleo: I didn't think any Mir API interacted with confinement at all. | 22:30 |
Elleo | RAOF: yeah, I wasn't expecting any difference; but as soon as I run it from inside a click package it stops going to fullscreen :/ | 23:10 |
Elleo | RAOF: I know that some other SDL based apps are managing it fine though (like neverball), so there must be something simple I'm missing | 23:10 |
RAOF | They might be doing it on surface creation, rather than creating a surface and then calling mir_surface_set_state? | 23:11 |
RAOF | Also: plausibly using mir_surface_spec_set_fullscreen_on_output? | 23:12 |
RAOF | Oh! | 23:12 |
RAOF | Or just asking SDL to set fullscreen state? :) | 23:12 |
Elleo | RAOF: nope, turns out I'm an idiot :P | 23:13 |
Elleo | RAOF: I'd forgotten to update the launch lines in the desktop files to include the fullscreen switch | 23:13 |
RAOF | Heh | 23:14 |
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