[15:47] <Elleo> does anyone know what controls an app's ability to go fullscreen under confinement? I have an SDL app that goes fullscreen fine when run unconfined from the command line, but doesn't when installed as a click package
[15:47] <Elleo> and there's no apparmor denials or anything
[15:47] <Elleo> using mir_surface_set_state to go fullscreen
[22:29] <RAOF> Elleo: That's very curious.
[22:30] <RAOF> Elleo: I didn't think any Mir API interacted with confinement at all.
[23:10] <Elleo> RAOF: yeah, I wasn't expecting any difference; but as soon as I run it from inside a click package it stops going to fullscreen :/
[23:10] <Elleo> RAOF: I know that some other SDL based apps are managing it fine though (like neverball), so there must be something simple I'm missing
[23:11] <RAOF> They might be doing it on surface creation, rather than creating a surface and then calling mir_surface_set_state?
[23:12] <RAOF> Also: plausibly using mir_surface_spec_set_fullscreen_on_output?
[23:12] <RAOF> Oh!
[23:12] <RAOF> Or just asking SDL to set fullscreen state? :)
[23:13] <Elleo> RAOF: nope, turns out I'm an idiot :P
[23:13] <Elleo> RAOF: I'd forgotten to update the launch lines in the desktop files to include the fullscreen switch
[23:14] <RAOF> Heh