[07:41] <diddledan> mernign
[08:16] <JamesTait> Good morning all!  Happy Tuesday and happy Crush a Can Day! 😃
[08:18] <diplo> Morning all
[08:21] <davmor2> JamesTait: https://www.youtube.com/watch?v=2AB-ieB0sTg&list=PL-qQNIOiDEPHnQ8WFUJ77kreb6Ho9sKqu got you covered
[08:25] <JamesTait> A bit of a stretch, davmor2. 😉
[08:25] <davmor2> JamesTait: yeah but I don't hear you complaining
[08:27] <davmor2> JamesTait: it was that or this https://www.youtube.com/watch?v=EIhSnaqou0I
[08:29] <JamesTait> Oh yeah, I remember that one.
[08:31] <davmor2> JamesTait: yes I just knew you would prefer the rock and roll lifestyle more ;)
[08:44] <brobostigon> morning boys and girls.
[08:45] <davmor2> brobostigon: Morning dude
[08:46] <brobostigon> morning davmor2
[12:31] <brobostigon> anyone recognise the following error when trying to run steam.?
[12:31] <brobostigon> ERROR: ld.so: object '/home/ptaylor/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
[12:36] <diplo> Not steam but I recognise it trying to run 32bit in 64bit enviroment in some c++ programs we have here, no help though I'm afraid
[12:37] <brobostigon> yes, that was my conclusion as well. but i dont know how to solve it.
[12:40] <foobarry> is there an ubuntu12_64 dir?
[12:43] <brobostigon> yes.
[12:47] <foobarry> possibly an incorrect env setting somewhere?
[12:48] <foobarry> there's a dirty hack you could try and move the 32bit one out of the way and copy the 64 bit one over...but should really get to the source of why it's trying the 32 bit lib
[12:51] <brobostigon> i dont know, good question.
[12:58] <foobarry> actually it's only a warning
[12:59] <foobarry> not an error
[13:00] <brobostigon> ah ok, well it does explain why the client runs, but games always fail to start showing that warning.
[13:02] <foobarry> http://askubuntu.com/questions/639308/some-steam-games-wont-startup-gameoverlayrenderer-so-error
[13:02] <foobarry> ?
[13:11] <TwistedLucidity> Stream is 32bit IIRC
[13:11] <TwistedLucidity> *Steam
[13:13] <brobostigon> ok, that didnt help, same warning persists, and nothing starts.
[13:24] <foobarry> i saw a bug but it seems old
[13:25] <foobarry> did something change?
[13:25] <foobarry> search for newly changed files in steam folders?
[13:34] <diplo> Talking of my said C++ program... got an odd one, any pointers as I appear very slow today
[13:34] <TwistedLucidity> Got Steam on a 64bit here; gimme a mo'
[13:35] <diplo> ping smtp.office365.com and it replies, use our email prog ( CLI ) to send an email via it, we get a temp dns error, hard code an ip to smtp.office365.com it works, any ideas ?
[13:35] <TwistedLucidity> brobostigon: Do you also have "ubuntu12_64"?
[13:37] <TwistedLucidity> Ah, you do.
[13:40] <brobostigon> TwistedLucidity: yep.
[13:41] <TwistedLucidity> Just took a look at /usr/bin/steam and I wonder if that's dropping a clanger? You could quickly hack that to echo out what it is trying to run (I can do the same if you want)
[13:42] <brobostigon> dropping a clanger?
[13:46] <TwistedLucidity> brobostigon: Breaking
[13:46] <brobostigon> ah.
[13:53] <TwistedLucidity> What is the result of uname -m? steam.sh uses that to determine bitness
[13:54] <brobostigon> x86_64
[13:54] <TwistedLucidity> Snap. Hrm...this is some other platform detection stuff
[13:55] <TwistedLucidity> It's as if it's failing to recognise and just defaulting to ubuntu12_32
[13:56] <TwistedLucidity> Have you tried running steam from the CLI?
[13:57] <brobostigon> yes, thats how i am reading these problems from.
[13:58] <brobostigon> is there a way to force it to use 64bit?
[13:58] <TwistedLucidity> I get 32bit libtinfo.so warning, but it appears to be non-fatal
[14:00] <TwistedLucidity> You could try copying "/home/<USERNAME>/.local/share/Steam/steam.sh" to "/home/<USERNAME>/.local/share/Steam/steam64.sh" and hacking on it I guess.
[14:00] <TwistedLucidity> Seems somewhat brittle to me.
[14:02] <TwistedLucidity> Looks like this bug: https://github.com/ValveSoftware/steam-for-linux/issues/3093
[14:03] <TwistedLucidity> And it seems my steam package is out of date to boot. :-S
[14:07] <TwistedLucidity> There's also some comments about the offical .deb being buggy
[14:08] <brobostigon> lets read that bug.
[14:08] <brobostigon> oh dear.
[14:09] <TwistedLucidity> Did you use the deb from repo.steampowered.com? i.e. the offical one?
[14:10] <TwistedLucidity> If so, this might be worth a punt: https://www.johanvanhelden.com/guide-fix-the-steam-update-notice-on-ubuntu-16-04/
[14:11] <brobostigon> yes,
[14:13] <TwistedLucidity> So did I. Wonder what accidental thing I've done to fix it? I don't have many PPAs, just KDE Backports and an aged nvidia driver.
[14:20] <foobarry> came home from work yesterday just as kids finished watching lego movie as a treat. if anyone's seen it, you'll realise why my kids were totally pumped up bouncing off the walls
[14:20] <foobarry> EVERYTHING IS AWESOME DO_DO_DO
[14:21] <foobarry> totally hypes them up
[14:23] <diddledan> https://www.youtube.com/watch?v=t6lHm-stXdM
[14:29] <TwistedLucidity> WHEN YOU'RE PART OF A TEAM!
[14:30] <popey> TEAM
[14:30] <popey> https://www.youtube.com/watch?v=1nPVAh78n34
[14:33] <foobarry> i just started LOLLING loud when moss got his ear spray out
[14:34] <foobarry> inthe office
[14:34] <foobarry> we had some "one team" mantra stuff going round here recently
[14:36] <TwistedLucidity> "Engineering team wish to state that they think management team are a bunch of muppets."
[14:38] <diddledan> lol
[14:39] <TwistedLucidity> "There's no 'you' in team"
[14:40] <davmor2> TwistedLucidity: there is in "Comm-u-nity"
[14:40] <TwistedLucidity> Sounds dreafully socialist. It'll never work.
[14:40] <TwistedLucidity> :-P
[14:41] <diddledan> damn those leftie nuts! :-p
[14:41] <awilkins> MWARRRRRGGGGGGG  NODE JS DEVELOPERS MUST DIE
[14:42] <diddledan> :-o
[14:42] <diddledan> that sounds like you have experience
[14:42] <awilkins> Just got my ongoing "deployment is broken" hell compounded by an install saying "Nuh-uh brah, we don't have version 3.x.x of that component, would you like to try version 4.1.0?"
[14:43] <davmor2> TwistedLucidity: U-buntu U-nionist U-nite
[14:43] <awilkins> Version 4.1.0 was published *an hour ago*
[14:43] <diddledan> awilkins, did you rely on a module that relies on leftpad perchance? :-p
[14:43] <awilkins> Where did version 3.x.x go?????
[14:43] <awilkins> diddledan, Whut, not that again?
[14:44] <diddledan> no idea. I thought the whole leftpad debacle would have meant that npm not delete anything ever
[14:44] <awilkins> No, this module doesn't depend on leftpad
[14:44] <awilkins> THe version I've got isn't even 3.x.x?!?
[14:44] <awilkins> It's 4.0.0
[14:45] <diddledan> mayhaps your package.json is out of date to what it actually installed?
[14:45] <awilkins> The melon-frickin package.json file says ^4.0.0
[14:45] <diddledan> wah
[14:45] <diddledan> my brian hurts
[14:45] <TwistedLucidity> It's twisting your melon, man?
[14:45] <diddledan> TwistedLucidity, better that than twisting his lucidity
[14:45] <awilkins> This is the deployment on the server whining
[14:46] <awilkins> although TBH, the list of valid install targets being "4.1.0, that's it brah, no 4.0.0" is somewhat annoying
[14:47] <bittin> Debian admin at my workplace switched works yesterday, so i am the new Debian admin now :)
[14:48] <diddledan> bittin, yey?
[14:50] <awilkins> Ok, our local node cache has 9 versions of the component in question, including the one being asked for
[14:53] <TwistedLucidity> Node - the anti-social version of Maven
[14:55] <bittin> diddledan: hehe yay more work :P
[14:57] <TwistedLucidity> Same pay, same hours, work smarter not harder!
[15:07] <SebthreeBQM10HD> hi
[15:49] <davmor2> SebthreeBQM10HD: hey
[16:00] <SebthreeBQM10HD> davmor2, hi
[19:01] <Myrtti> stumbled on this today: https://www.servethehome.com/firefox-is-eating-your-ssd-here-is-how-to-fix-it/