[09:39] <zzarr> hello! how is Unity 8 comming along?
[09:40] <zzarr> will it be ready for use when 16.10 is released?
[09:45] <davmor2> zzarr: It will be ready but I don't believe it you would want to use it daily as such
[10:31] <bregma> zzarr, that Unity 8 does not yet appear in daily images is a matter of paperwork:  a number of dependency packages are still going through security reviews and the Main Inclusion Request process required to get into "main" prior to inclusion in the distribution image
[10:32] <bregma> it's a manual process that takes effort
[10:32] <bregma> so any rumours you have heard in social media are still just rumours
[10:51] <zzarr> okey, thanks
[10:52] <zzarr> I haven't locked at any daily build
[10:54] <zzarr> I will start using unity8 as soon as possible, and that means when java/opengl games work (through X or native)
[10:54] <zzarr> and Ubuntu SDK too
[11:05] <tsdgeos> wops
[11:05] <tsdgeos> i've managed to get unity7 launcher to get stuck open
[11:06] <davmor2> tsdgeos: I thought unity7's did stay open it's unity8's that disappears :)
[11:09] <tsdgeos> davmor2: depends how you configure it
[11:09] <tsdgeos> i've it configured to hide
[11:15] <zzarr> does Unity 8 have support for multi-window applications now?
[13:44] <attente> does unity 8 look at the X-Ubuntu-Touch desktop file flag any more? how do you modify a desktop file to show in the u8 app scope?
[14:23] <mterry> tedg: so I'm testing the ual and unity8 patches in a u8 snap
[14:24] <mterry> tedg: I've got your install-root patch and its pre-req
[14:24] <tedg> Sweet!
[14:24] <mterry> tedg: apps still don't launch -- somewhere inside upstart seemingly.  UAL seems to dbus call into upstart and get back a JobFailed message
[14:25] <mterry> tedg: but the job doesn't actually get into the job (I added prints to the job file)
[14:25] <mterry> So upstart is bailing somewhere
[14:25] <mterry> tedg: I'm still digging, don't really have a question necessarily, unless you have guesses
[14:26] <mterry> tedg: but I can confirm I have icons in the launcher at least  :)
[14:26] <tedg> mterry: So usually when things "just bail" it is cgmanager or apparmor. As those checks happen earlier than most of the stuff we think of as the app.
[14:26] <tedg> mterry: You might just take out the cgroup line in the upstart jobs.
[14:26] <tedg> mterry: You can take out the apparmor one too
[14:26] <tedg> mterry: Generally that means we can't close apps, but get them started before worrying about that :-)
[14:26] <mterry> ah good tip, thanks
[14:51] <mterry> tedg: UAL is a bit noisy -- when testing if an appid is a snap (which happens often), it will spit out "Unable to get snap information for '': Status code is 404"
[14:52] <mterry> tedg: but your trick worked... I've gotten further, still not working yet, but further
[14:52] <tedg> mterry: I've got a branch up to fix that :-)
[14:52] <mterry> cool
[16:02] <jarlath_> Unity 8 locks up my desktop completely (even CAPS LOCK) within minutes of logging in. I suspect Mir/Intel Sandybridge, but is anyone else getting this?
[19:11] <oSoMoN> dandrader|afk, kgunn mentioned you would be a good candidate to review https://code.launchpad.net/~nick-dedekind/qtubuntu/1623861.window-focus/+merge/306318 . I’m very interested in getting this one landed together with the multiple-window support in webbrowser-app, but of course I’d need your ack that the code is good first
[19:12] <oSoMoN> any chance you can give it a look soon-ish?
[19:29] <dandrader> oSoMoN, kgunn, on it
[19:30] <kgunn> dandrader: thanks so much
[19:52] <oSoMoN> dandrader, thanks!