=== JLye is now known as JtLively | ||
chamois | Hello everyone! sakrecoer : I think the video is finished. If you didn't see the last email, this is the link to the youtube video: https://youtu.be/Huyz5DhxLOI . Talking about the rendering process.. I read your email and if it's a problem for you I will render it on my own. | 16:58 |
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chamois | These are some examples of rendered images with different samples: http://pasteall.org/pic/index.php?id=107322 . | 17:00 |
chamois | I forgot. In the video I used a texture from http://www.textures.com/. Is it a problem? | 17:04 |
sakrecoer | hello chamois! i saw it, sorry i didn't reply... It's perfect now, and yes, i can render it for you, unless you really want to do it yourself that is :) | 17:22 |
sakrecoer | about the texture: what license is it published with? | 17:23 |
flocculant | You are not permitted to: | 18:21 |
flocculant | release the Photos or derivative products with Photos under Open Source Licences. | 18:21 |
flocculant | http://www.textures.com/terms-of-use.html | 18:21 |
sakrecoer | chamois: ^ so yes, it is a problem... | 18:21 |
flocculant | nice video though :) | 18:32 |
sakrecoer | :) it is... ! | 18:40 |
sakrecoer | chamois: i struggle to spot the texture... | 18:40 |
sakrecoer | would it be difficult to replace? | 18:41 |
chamois | Sorry I was busy this is the texture : http://www.textures.com/download/leather0029/15206?q=leather | 18:56 |
chamois | It is in the background of the video, in the same panel of "audio", "video" ... | 18:59 |
chamois | sakrecoer | 19:01 |
sakrecoer | chamois: yaa... haha... if you run low sampling you don't need that texture :p | 19:05 |
sakrecoer | the grain will come automagically from the cycle engine :D | 19:06 |
chamois | sakrecoer : Yeah ahah it was made for high samples, I'll change it. | 19:08 |
chamois | By the way how many samples do you think is best? | 19:09 |
sakrecoer | chamois: 10000 :p but you could easily use a procedural noise texture to emulate that image... | 19:11 |
sakrecoer | (i'm assuming you use it as displacement/bump or something like a normal map...? | 19:11 |
chamois | Ok I'll not be able to handle it | 19:12 |
sakrecoer | chamois: send me the blend file :) | 19:14 |
sakrecoer | i'll put it in the website asset repo too.. | 19:15 |
sakrecoer | (i'm assuming you can't handle 1000 samples, but if you mean the texture, i can probably fix that too) | 19:15 |
sakrecoer | ah... and.. i ment 1000 | 19:15 |
sakrecoer | thousand | 19:15 |
sakrecoer | not ten thousand lol :D | 19:15 |
sakrecoer | chamois: ^ | 19:20 |
chamois | sakrecoer : http://pasteall.org/blend/index.php?id=43790 | 19:32 |
sakrecoer | awesome chamois! | 19:33 |
chamois | I have to go now, write you tomorrow! | 19:34 |
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