=== jamesh_ is now known as jamesh === maclin1 is now known as maclin === maclin1 is now known as maclin === maclin1 is now known as maclin === marcusto_ is now known as marcustomlinson === boiko_ is now known as boiko === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader [17:47] mzanetti: man I hate you now I got to file a bug pfff thanks ;) [17:48] davmor2, haha, which is? [17:48] mzanetti: on a more serious not, when you remove an app from side stage is the side stage meant to overlap the app [17:48] note even [17:48] davmor2, hmm... yeah, so if the side stage is empty it doesn't resize the main stage app currently [17:49] I didn't get an explicit instruction from design on that, but I thought that makes sense [17:49] there's still the chance that the user just closes the side stage, no need to resize things unneccessarily [17:49] once you load it with an app, it will resize the main stage [17:49] I could be convinced otherwise though [17:49] mzanetti: eg, open browser app and music app, put music app in side stage and the browser app resizes if you then take the music app back out onto mainstage the side stage still covers the player bit on the tablet [17:49] if you file a bug about it I will pick it up in my next design weekly meeting and get an answer on it [17:50] davmor2, I think the issue here is that it should close the side stage at this point (unless there's another app to show in it) [17:51] mzanetti: yeah that is my thinking it should either keep the windows resized or close when emptied [17:51] davmor2, ack... so yeah, I'll talk this through with design [17:51] mzanetti: I'll file a bug [17:51] thanks [18:00] mzanetti: https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1637281 feel free to tag design and stuff :) [18:00] Ubuntu bug 1637281 in unity8 (Ubuntu) "issue with what to do when the sidestage empties" [Undecided,New] === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader