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dandrader | greyback, alan_g, may I merge https://code.launchpad.net/~dandrader/miral/moveStuffToUnityApi/+merge/309785 and https://code.launchpad.net/~dandrader/unity-api/miral/+merge/309787 ? | 12:20 |
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dandrader | greyback, alan_g addressed the only comment you guys made | 12:20 |
alan_g | dandrader: fine by me - I don't understand it well enough to object. | 12:21 |
greyback | dandrader: go for it | 12:21 |
greyback | I've just TAd | 12:21 |
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alan_g | greyback: https://code.launchpad.net/~alan-griffiths/miral/check-libmiral-symbols/+merge/309931/comments/803339 | 15:39 |
greyback | alan_g: with that MP, what am I supposed to see? I added a method to miral::Window and rebuilt, but saw no warning or complaint that the ABI changed | 15:45 |
alan_g | greyback: did you update the symbols.map script? | 15:46 |
greyback | alan_g: no | 15:46 |
alan_g | You new symbol won't be exported without that | 15:46 |
alan_g | "make symbols" | 15:47 |
alan_g | You'd see that missing when you tried to use it | 15:48 |
tsdgeos | guys, any idea why it mir would want to load graphics-mesa-kms.so.8 instead of graphics-mesa-kms.so.10 that is the one that exists? | 15:54 |
tsdgeos | http://paste.ubuntu.com/23421281/ | 15:54 |
alan_g | Because it's there? | 15:55 |
greyback | alan_g: it's not there according to his paste | 15:55 |
tsdgeos | no, it's not there | 15:56 |
alan_g | Because someone set an environment variable specifying it | 15:56 |
tsdgeos | alan_g: which env var would it be? | 15:56 |
* alan_g dives into the code | 15:57 | |
tsdgeos | i'm going to say that something is scaping from the snap though | 15:57 |
tsdgeos | since i do actually have /usr/lib/x86_64-linux-gnu/mir/server-platform/graphics-mesa-kms.so.8 | 15:57 |
greyback | it could be the plugin autodetection stuff... | 15:57 |
alan_g | MIR_SERVER_PLATFORM_GRAPHICS_LIB | 15:57 |
tsdgeos | tx | 15:58 |
* alan_g muses about writing a simple launcher for miral-kiosk that starts games and creating an "Mbox" snap | 16:01 | |
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bschaefer | alan_g, you could look at scummvm or umm other ones like mupen64plus | 16:05 |
bschaefer | which emulate roms ... which would be pretty cool to have setup with a miral kisok (joysticks works with sdl2 + mir as well) | 16:05 |
alan_g | bschaefer: that's actually cleverer than I was thinking. I was just going to grab gnome-chess gnome-mahjongg et alia and put them in the snap | 16:08 |
bschaefer | alan_g, that would be good to have as well + a launcher | 16:09 |
bschaefer | though those emulators have launchers built in for the most part | 16:09 |
bschaefer | (which gives you a nice single client snap + lots of older games) An arcade machine kind of | 16:10 |
* bschaefer needs to look at retropie | 16:10 | |
alan_g | With a simple "launch, hide and wait for exit" launcher | 16:11 |
bschaefer | yeah that would be awesome to have as well | 16:12 |
bschaefer | alan_g, that goes a little above a kiosk into like a minimalistic shell? | 16:12 |
alan_g | being able to add games requires additional knowledge of the snapd content interface | 16:13 |
anpok | hm | 16:13 |
alan_g | bschaefer: why? I was thinking one active app at a time | 16:13 |
anpok | I think kodi should actually be a mir server | 16:14 |
anpok | a kiosk .. that runs games or videos inside and allows you to switch between them.. | 16:14 |
anpok | i.e. there is libretro / retroarch which provies a ps3 like interface | 16:15 |
bschaefer | true, but ... yeah then its still a kisok | 16:16 |
* bschaefer was thinking if you could switch apps but you mean starting a new app *closes* your app | 16:16 | |
alan_g | I was just going to hide the window until the new app exits | 16:17 |
bschaefer | that works :) and would be nice ... since those games are fun to have around on a simple kiosk | 16:18 |
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