=== JanC_ is now known as JanC === chihchun_afk is now known as chihchun === sil2100_ is now known as sil2100 === hikiko is now known as hikiko|ln [12:20] greyback, alan_g, may I merge https://code.launchpad.net/~dandrader/miral/moveStuffToUnityApi/+merge/309785 and https://code.launchpad.net/~dandrader/unity-api/miral/+merge/309787 ? [12:20] greyback, alan_g addressed the only comment you guys made [12:21] dandrader: fine by me - I don't understand it well enough to object. [12:21] dandrader: go for it [12:21] I've just TAd === alan_g is now known as alan_g|lunch === hikiko|ln is now known as hikiko === alan_g|lunch is now known as alan_g === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader === dandrader is now known as dandrader|afk [15:39] greyback: https://code.launchpad.net/~alan-griffiths/miral/check-libmiral-symbols/+merge/309931/comments/803339 [15:45] alan_g: with that MP, what am I supposed to see? I added a method to miral::Window and rebuilt, but saw no warning or complaint that the ABI changed [15:46] greyback: did you update the symbols.map script? [15:46] alan_g: no [15:46] You new symbol won't be exported without that [15:47] "make symbols" [15:48] You'd see that missing when you tried to use it [15:54] guys, any idea why it mir would want to load graphics-mesa-kms.so.8 instead of graphics-mesa-kms.so.10 that is the one that exists? [15:54] http://paste.ubuntu.com/23421281/ [15:55] Because it's there? [15:55] alan_g: it's not there according to his paste [15:56] no, it's not there [15:56] Because someone set an environment variable specifying it [15:56] alan_g: which env var would it be? [15:57] * alan_g dives into the code [15:57] i'm going to say that something is scaping from the snap though [15:57] since i do actually have /usr/lib/x86_64-linux-gnu/mir/server-platform/graphics-mesa-kms.so.8 [15:57] it could be the plugin autodetection stuff... [15:57] MIR_SERVER_PLATFORM_GRAPHICS_LIB [15:58] tx [16:01] * alan_g muses about writing a simple launcher for miral-kiosk that starts games and creating an "Mbox" snap === chihchun is now known as chihchun_afk === dandrader|afk is now known as dandrader [16:05] alan_g, you could look at scummvm or umm other ones like mupen64plus [16:05] which emulate roms ... which would be pretty cool to have setup with a miral kisok (joysticks works with sdl2 + mir as well) [16:08] bschaefer: that's actually cleverer than I was thinking. I was just going to grab gnome-chess gnome-mahjongg et alia and put them in the snap [16:09] alan_g, that would be good to have as well + a launcher [16:09] though those emulators have launchers built in for the most part [16:10] (which gives you a nice single client snap + lots of older games) An arcade machine kind of [16:10] * bschaefer needs to look at retropie [16:11] With a simple "launch, hide and wait for exit" launcher [16:12] yeah that would be awesome to have as well [16:12] alan_g, that goes a little above a kiosk into like a minimalistic shell? [16:13] being able to add games requires additional knowledge of the snapd content interface [16:13] hm [16:13] bschaefer: why? I was thinking one active app at a time [16:14] I think kodi should actually be a mir server [16:14] a kiosk .. that runs games or videos inside and allows you to switch between them.. [16:15] i.e. there is libretro / retroarch which provies a ps3 like interface [16:16] true, but ... yeah then its still a kisok [16:16] * bschaefer was thinking if you could switch apps but you mean starting a new app *closes* your app [16:17] I was just going to hide the window until the new app exits [16:18] that works :) and would be nice ... since those games are fun to have around on a simple kiosk === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader