[12:20] <dandrader> greyback, alan_g, may I merge https://code.launchpad.net/~dandrader/miral/moveStuffToUnityApi/+merge/309785 and https://code.launchpad.net/~dandrader/unity-api/miral/+merge/309787 ?
[12:20] <dandrader> greyback, alan_g addressed the only comment you guys made
[12:21] <alan_g> dandrader: fine by me - I don't understand it well enough to object.
[12:21] <greyback> dandrader: go for it
[12:21] <greyback> I've just TAd
[15:39] <alan_g> greyback: https://code.launchpad.net/~alan-griffiths/miral/check-libmiral-symbols/+merge/309931/comments/803339
[15:45] <greyback> alan_g: with that MP, what am I supposed to see? I added a method to miral::Window and rebuilt, but saw no warning or complaint that the ABI changed
[15:46] <alan_g> greyback: did you update the symbols.map script?
[15:46] <greyback> alan_g: no
[15:46] <alan_g> You new symbol won't be exported without that
[15:47] <alan_g> "make symbols"
[15:48] <alan_g> You'd see that missing when you tried to use it
[15:54] <tsdgeos> guys, any idea why it mir would want to load graphics-mesa-kms.so.8 instead of graphics-mesa-kms.so.10 that is the one that exists?
[15:54] <tsdgeos> http://paste.ubuntu.com/23421281/
[15:55] <alan_g> Because it's there?
[15:55] <greyback> alan_g: it's not there according to his paste
[15:56] <tsdgeos> no, it's not there
[15:56] <alan_g> Because someone set an environment variable specifying it
[15:56] <tsdgeos> alan_g: which env var would it be?
[15:57]  * alan_g dives into the code
[15:57] <tsdgeos> i'm going to say that something is scaping from the snap though
[15:57] <tsdgeos> since i do actually have /usr/lib/x86_64-linux-gnu/mir/server-platform/graphics-mesa-kms.so.8
[15:57] <greyback> it could be the plugin autodetection stuff...
[15:57] <alan_g> MIR_SERVER_PLATFORM_GRAPHICS_LIB
[15:58] <tsdgeos> tx
[16:01]  * alan_g muses about writing a simple launcher for miral-kiosk that starts games and creating an "Mbox" snap
[16:05] <bschaefer> alan_g, you could look at scummvm or umm other ones like mupen64plus
[16:05] <bschaefer> which emulate roms ... which would be pretty cool to have setup with a miral kisok (joysticks works with sdl2 + mir as well)
[16:08] <alan_g> bschaefer: that's actually cleverer than I was thinking. I was just going to grab gnome-chess gnome-mahjongg et alia and put them in the snap
[16:09] <bschaefer> alan_g, that would be good to have as well + a launcher
[16:09] <bschaefer> though those emulators have launchers built in for the most part
[16:10] <bschaefer> (which gives you a nice single client snap + lots of older games) An arcade machine kind of
[16:10]  * bschaefer needs to look at retropie
[16:11] <alan_g> With a simple "launch, hide and wait for exit" launcher
[16:12] <bschaefer> yeah that would be awesome to have as well
[16:12] <bschaefer> alan_g, that goes a little above a kiosk into like a minimalistic shell?
[16:13] <alan_g> being able to add games requires additional knowledge of the snapd content interface
[16:13] <anpok> hm
[16:13] <alan_g> bschaefer: why? I was thinking one active app at a time
[16:14] <anpok> I think kodi should actually be a mir server
[16:14] <anpok> a kiosk .. that runs games or videos inside and allows you to switch between them..
[16:15] <anpok> i.e. there is libretro / retroarch which provies a ps3 like interface
[16:16] <bschaefer> true, but ... yeah then its still a kisok
[16:16]  * bschaefer was thinking if you could switch apps but you mean starting a new app *closes* your app
[16:17] <alan_g> I was just going to hide the window until the new app exits
[16:18] <bschaefer> that works :) and would be nice ... since those games are fun to have around on a simple kiosk