/srv/irclogs.ubuntu.com/2016/11/07/#ubuntu-unity.txt

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mterrymzanetti: I'm looking at unity8's usageMode calculation -- is there a reason it compares current pointer count against the last pointer count?  (I'm thinking of the case where you connect a mouse to your phone, then connect your TV to your phone -- looks like we'd stay in Staged mode then.  If we get rid of that, we could have a real simple Binding that just14:22
mterrychecks if we are big enough and have a pointer -> Windowed, else Staged.  And not even bother looking at current value of usageMode either.14:22
mzanettimterry, yes, there is a reason :)14:22
mterryI figured :)14:23
mzanettiit's designed that way14:23
mzanettimterry, mainly: if the user manually switches to something, then this makes a difference on when the automatism kicks in again14:23
mterrymzanetti: I thought we didn't support manually switching that anymore14:23
mzanettihuh?14:24
mterrymzanetti: I thought we went from that being an actual setting to that just being a cache location for where u8 stores its current mode14:24
mzanettimterry, no... there is a switch in the system indicator14:24
mterrymzanetti: oh right, we do have that14:24
mzanetti(which I think should eventually be moved to the display indicator but that's a different story)14:25
mzanettibut in any case, that switch is here to stay14:25
mzanettimterry, that said, that whole logic still has a looooooong way to go14:25
mterrymzanetti: yeah I think my case above is still a bug?  Looking at code anyway, maybe I'm missing something.  But I feel like this could be simpler.  (I'm hitting what might be a race condition on startup with the snap and its gsettings that this logic is choking on)14:26
mterrymzanetti: I'll continue testing and see if there's a way to fix that makes it easier to read too, I feel like this is not the first time I've asked you that question above  ;)14:27
mzanettiindeed14:27
mzanettimterry, I'd need to look into it myself again14:27
mzanettialso dig out the reasons design gave me for this14:28
mzanettibut in any case, right now it behaves as specced14:28
mzanettiSaviq, can we haz this in the pre OTA-14 silo? https://code.launchpad.net/~mzanetti/unity8/spread-blur/+merge/30933514:28
ltinklSaviq, and this? ;) https://code.launchpad.net/~lukas-kde/unity8/superKeyPressFix/+merge/30797714:29
mzanettiltinkl, hey, I got a mail from design that they reviewed the spread again, now that it's landed and sent me a mail with a list of things to fix. Mind reviewing this branch: lp:~mzanetti/unity8/spread-fixes14:30
ltinklmzanetti, sure14:31
ltinklmzanetti, got an MP?14:31
mzanettipreparing as we speek14:31
mzanettispeak14:31
ltinklmzanetti, cool, mind forwarding that email?14:32
mzanettiltinkl, mp: https://code.launchpad.net/~mzanetti/unity8/spread-fixes/+merge/31018714:32
mzanettiltinkl, mail should be in your inbox14:33
ltinklmzanetti, thx, does this also contain the short Alt-TAB fix?14:33
mzanettiltinkl, note that 2 points from that mail are not fixed yet. One I can't repro, the other seems to tricky to do in a rush14:33
mzanettiltinkl, hmm... I have submitted that in some other MP, haven't I?14:33
ltinklmzanetti, yeah maybe... getting lost in those many MPs :)14:34
mzanettiltinkl, that one https://code.launchpad.net/~mzanetti/unity8/delay-alt+tab/+merge/30933914:34
mzanettiltinkl, you happroved already14:34
ltinklmzanetti, yup yup14:35
Saviqhmm didn't think to have a silo with those, but maybe we should indeed14:36
ltinklSaviq, yeah, something for generic u8 fixes (we have accumulated quite some over the time)14:41
Saviqtesting 2106, might just pile on there14:58
Saviqnope, test fails there too15:27
ltinklTrevinho, rebuilding 2106 again? :)15:31
Trevinholtinkl: oh, did you do that already?15:32
ltinklTrevinho, Saviq did15:32
Trevinholtinkl: yeah, in fact I checked the autdit log but didn't see that15:32
Trevinholtinkl: while I was curious why there was no complain about new commits15:33
Trevinholtinkl: cancelled though15:33
ltinklTrevinho, there had been, before Saviq rebuilt it15:33
Trevinholtinkl: good, I'll wait before approving it again then15:33
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mterry@unity this isn't in u8 code proper, but can someone review https://code.launchpad.net/~mterry/unity8-desktop-session/accountsservice/+merge/310005 ? (needed for snapped unity8 to see AS currently)16:50
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