| === JanC is now known as Guest19389 | ||
| === JanC_ is now known as JanC | ||
| === dandrader is now known as dandrader|afk | ||
| === dandrader|afk is now known as dandrader | ||
| attente | greyback: hey, how are you? | 14:09 |
|---|---|---|
| greyback | attente: hey, I'm ok, you? | 14:10 |
| attente | i'm alright :) | 14:10 |
| attente | just wanted to follow up because i'm not sure what the plan is for u8 to start using miral | 14:11 |
| attente | do you know when it would be ready? or how it's coming along? | 14:11 |
| greyback | attente: sure, the work is progressing. We've a silo (2160) with miral-based unity8, but working to add full child window support still | 14:18 |
| greyback | attente: once we have child window support in that silo, I can ping you | 14:19 |
| attente | greyback: great, thanks! | 14:19 |
| === dandrader is now known as dandrader|afk | ||
| === dandrader|afk is now known as dandrader | ||
| === dandrader is now known as dandrader|afk | ||
| mterry | tsdgeos: so is the claim is that the snap icons would load if they remade the packages with current snapcraft? | 16:14 |
| tsdgeos | mterry: either current or "next world amazing" | 16:17 |
| tsdgeos | didn't really understand tedg's comment | 16:17 |
| === dandrader|afk is now known as dandrader | ||
| pstolowski | mterry, ping | 17:45 |
| mterry | tedg: ^ so if we remake these snaps whose icons aren't loading with the current snapcraft, is the claim that they would have working icons again? (because current snapcraft does the right thing?) | 18:32 |
| === JanC_ is now known as JanC | ||
| tedg | mterry: They have to not have the paths hardcoded in their desktop files, so just rerunning isn't the answer. | 19:34 |
| tedg | mterry: Some folks have quite literally put the full path in their desktop files. | 19:34 |
| tedg | Which is really, really wrong. | 19:34 |
| mterry | tedg: ok... But you're saying this is an upstream .desktop packaging bug, not something we need to fix in our snap? | 19:40 |
| * mterry wants to see a snap do it right, so he can see the icon show up | 19:40 | |
| tedg | mterry: Yes | 19:43 |
| tedg | mterry: It's impossible to do right until snapcraft gets support for declarative files. | 19:44 |
| mterry | tedg: do you know of any published snap I could install to see it actually working end to end, just for my own sanity? | 19:44 |
| mterry | bummer... | 19:44 |
| tedg | mterry: Right now you have to put the files in the meta/gui/ directory with crazy paths because they don't get evaluated correctly in any context. | 19:44 |
| tedg | So, to be clear, I understand why upstreams put absolute paths in. It was the only way to "fix" the bug. | 19:45 |
| mterry | tedg: is there a snapcraft bug to link to here? | 19:47 |
| tedg | mterry: This is the old one, but I'm not sure if it's what they're currently using for planning. bug 1588359 | 19:48 |
| ubot5` | bug 1588359 in Snapcraft "No way to add setup files at build time" [Undecided,Triaged] https://launchpad.net/bugs/1588359 | 19:48 |
| mterry | tedg: so maybe I should just retarget bug 1639952 to snapcraft? Let snappy folks worry that side of things | 19:52 |
| ubot5` | bug 1639952 in ubuntu-app-launch (Ubuntu) "When running in unity8 desktop snap, icons aren't found" [Undecided,New] https://launchpad.net/bugs/1639952 | 19:52 |
| === boiko_ is now known as boiko | ||
| tedg | mterry: Works for me, it may start a discussion if nothing else :-) | 19:57 |
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