[13:11] <dandrader> mzanetti, https://code.launchpad.net/~dandrader/unity8/refactorWindowDecoration/+merge/310528
[13:13] <mzanetti> dandrader, https://code.launchpad.net/~dandrader/unity8/refactorWindowDecoration/+merge/310528/comments/804840
[13:17] <dandrader> mzanetti, done
[13:21] <mzanetti> dandrader, nice. will just build and test it before approving, but lookin good
[13:22] <dandrader> mzanetti, thanks. wanting to reuse WindowDecoration on another item.
[13:22] <dandrader> for the child windows work
[13:22] <dandrader> (in child dialogs, etc)
[13:22] <mzanetti> ah, yeah... makes sense...
[13:23] <dandrader> DecoratedWindow is too specific for top-level windows I think
[13:23] <mzanetti> dandrader, keep in mind that WindowDecoration will get *muuch* more complicated once we start working on the client side things
[13:23] <mzanetti> I mean, it makes sense... to reuse it. but just to know where it should go long-term
[13:24] <dandrader> ok
[13:24] <mzanetti> that said, I suppose also child windows could have that sort of client side deco
[13:24] <mzanetti> so it makes even more sense
[14:12] <bregma> mterry, how would I set up to use the Unity 8 greeter in LightDM on my (zesty) desktop?
[14:14] <mterry> bregma: should just be to install unity8-greeter package and reboot
[14:19] <bregma> OK, here goes.....
[14:22] <bregma> yup, restarting lightdm (ain't gonna reboot for that) and there it is....  now if only Unity 8 would run usefully on zesty that would be great