/srv/irclogs.ubuntu.com/2016/11/23/#ubuntu-unity.txt

=== dandrader is now known as dandrader|afk
=== dandrader|afk is now known as dandrader
cwayneheya is there any way to have windows snap into corners (like they do in unity8) in unity7? (as opposed to snapping into halves)13:45
Trevinhocwayne: in ccsm -> grid plugin, you can enable that13:46
Trevinhocwayne: just set the Corners options to proper values... and you can get it13:47
* Trevinho wonders if it would be the case to have it by default13:47
cwayneTrevinho: thanks!13:48
cwayneTrevinho: IMHO it'd be a nice default, that's one of the things I immediately loved when trying out the u8 session13:48
cwaynebut it could just be me :)13:48
Trevinhocwayne: well, it's ncie... it might be problematic in some scenarios, but yeah... I agree I t could be useful13:49
cwayneyeah, i could see it being an issue13:49
Trevinholike in low resolutions...13:50
cwaynemaybe make it default if it knows its at a 4k resolution?13:51
cwayneor just make it clearer its an option13:51
cwaynei would've enabled it long ago if I'd known :)13:51
Saviqre13:53
=== dandrader is now known as dandrader|afk
=== dandrader|afk is now known as dandrader
=== JanC_ is now known as JanC
josharensonpstolowski: Have you built unity-scopes-shell for armhf lately? I can't get vivid+overlay to build on my arale15:59
cimijosharenson, make a silo?16:21
josharensoncimi: that should work... lot of effort to iterate over small changes, but I'll just add a whole bunch of debug code each time to try and minimize the amount of rebuilds...16:23
josharensoncimi: I'm also trying to cross compile :-p16:23
Saviqjosharenson, they might have a separate branch for vivid already16:31
Saviqjosharenson, https://code.launchpad.net/unity-scopes-shell16:32
SaviqI'd try lp:unity-scopes-shell/vivid+overlay16:32
cimiyeah they have, told you yesterday16:39
josharensoncimi: yeah I tried that... still getting weird qt issues.. Have you tried building it lately?16:45
cimijosharenson, no but pawel did a ppa with vivid16:45
cimijosharenson, https://code.launchpad.net/~unity-api-team/+archive/ubuntu/dev-build-416:47
josharensoncimi: cool, ok16:48
josharensoncimi: works with that ppa :-)17:06
cimijosharenson, managed to reach the root cause of the slowness?17:16
josharensoncimi: running an instrumented branch now... Didn't learn much from just running it on the mock yesterday17:17
josharensoncimi: well, moveFavoriteTo isn't the culprit18:26
josharensoncimi: neither are some of the other favorite functions...18:26
josharensoncimi: I'll enable QSG_RENDER_TIMINGS and dig through that18:27

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