=== maclin1 is now known as maclin === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader === zbenjamin_ is now known as zbenjamin === sil2100_ is now known as sil2100 === sil2100_ is now known as sil2100 [11:27] good day : ) [11:28] Any unity geeks around now? [11:31] applemuncy_1: I would imagine most of them are about [11:59] So I'm trying to track down why on a phone with UTouch has a screen corruption problem as in it looks like unity gets height x width reversed. [12:00] I look in /home/phablet/.cache/upstart/unity8.log [12:00] and see things like: [12:01] qtmir.applications: Application["unity8-dash"]::setInitialSurfaceSize(size=QSize(1080, 1011)) [12:01] So what is the standard HxW or WxH ? === alan_g is now known as alan_g|lunch === alan_g|lunch is now known as alan_g [12:09] Saviq: RE those menu branches I was pushing the other day, seems like what I want can be acheived by something as simple as adding subtitle support to the switch widget [12:09] https://code.launchpad.net/~pete-woods/unity8/add-ethernet-item/+merge/311502 [12:09] so we no-longer need to do anything with ubuntu-settings-components [12:10] do you still want Trevinho on the review for this branch also? [12:16] Or ? qtmir.surfaces: MirSurface[0x1f3b9e8,"unity8-dash"]::resize old (1920,1011), new (1080,1851) [12:17] WxH or HxW ? [12:19] pete-woods, well, anyone :) [12:19] Saviq: should I just do another request for unity team on the MR? [12:20] pete-woods, it's best to actually grab a reviewer by the... IRC message? [12:20] I can do that, but not really sure who to ping? was thinking maybe the team manager or something :p [12:22] ltinkl, mzanetti: fancy reviewing a simple unity8 MR? (https://code.launchpad.net/~pete-woods/unity8/add-ethernet-item/+merge/311502) [12:23] sure [12:25] thanks! [12:25] pete-woods, mzanetti, already did [12:25] Saviq, looks like you abstained [12:26] refresh [12:27] kk [12:27] have fixed (hopeully) Saviq's comments === dandrader is now known as dandrader|afk [12:33] hello! is there a overlay for 17.04 to 16.10? [12:33] (unity8 I mean) [12:37] zzarr, no overlay for 16.10, we've moved to zesty [12:37] (without overlay, that is) [12:38] pete-woods, in the test, wouldn't it be better to look at item.subtitle.text instead of item.subtitleAction? [12:38] Saviq: I would love to do that [12:38] Saviq: but none of the other tests do it [12:38] okey, Saviq thanks [12:39] which makes me think getting the action up and running for real and passing the label through must be difficult [12:41] right, we're not looking at the ext data are we [12:41] it seems that way throughout the tests [12:42] I'm guessing we'd need some kind of mock implementation of UnityMenuAction [12:42] but my QML-fu is not strong enough to know how to ineject that [12:43] pete-woods, hmm, buttonSectionMenu seems to be doing that, no? [12:43] Saviq: nope. although I thought that too, at first [12:43] Saviq, is there a planed overlay? [12:43] Saviq: that widget (differnetly to the others) uses an extra menu item property [12:43] zzarr, no, just upgrade to zesty [12:43] instead of an action [12:43] pete-woods, right [12:44] okey Saviq, thanks again [12:45] pete-woods, yeah ok [12:47] pete-woods, ACK, we'll land it in our next silo [12:51] Saviq: awesome :) === dandrader|afk is now known as dandrader === JanC is now known as Guest103 === JanC_ is now known as JanC === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader