=== ecloud_wfh is now known as ecloud [13:08] Hello, Is it possible to compile application so QML code is not exposed if you share the app ? [13:36] @freedwhayt: Hello. As I understood, the QML-Code is during the Compiling (or better before) translated into C++. and after the Compiling you have (like normal in Linux) pure executable "machine-" code.. [13:46] antonlan: it is not [13:47] freedwhayt: not really. i think there might be a way to byte-compile it, and you could then embed it into a c++ qt binary as a resource, but it could still be pulled out [13:47] dobey: you mean if it is byte-compiled it can be reverse compiled ? fully ? [13:48] yes [13:48] well, decompiled, but yes [13:49] Is there any example that I can follow to byte compile it and include it as a resource ? [13:50] https://doc.qt.io/QtQuickCompiler/ [13:50] Closest thing I can find is https://github.com/qmlc/qmlc but I cannot use the qmcloader, i would rather want to include that code into the C++ as resource [13:52] dobey: i found about it but I can give a try that theory only if I pay 200-300 euros monthly subscription to Qt, and until I see it works it will be just a unconfirmed theory. [13:52] why would you not just make the software open source though? [13:53] It's supposed to be paid application, trying to avoid one click copy-paste plagiarism. [13:55] there's a replacement payment service for ubports? [13:56] but yes, it looks like qt quick compiler is a licensed product you have to buy from qt.io [13:58] I'm sure the qt quick compiler works for PC based OS WindowsLinuxMac [13:59] But what about ubports, might that compiler have problems with the architecture ? [13:59] no [14:02] Hopefully QT supports confirms that. [14:02] they will [14:03] i'm sure someone is using it for android/ios already [14:07] seems logical indeed [14:07] thanks