[08:42] <Rhonda> waaaaaaaah, rt@ubuntu, why the heck do you not take the name I'm sending my mails with but claim that they were sent using my deadname!!
[08:43] <Laney> oh dear :(
[08:43] <Unit193> Rhonda: Going to guess your name is right on LP too?
[08:44] <Rhonda> Unit193: Oh, it's correct there.
[08:47] <Laney> it's remembering the name the ticket was started with or something?
[08:48] <Rhonda> Laney: It seems to create an entry for every single mail it receives and goes with the data of first encounter.
[08:49] <Rhonda> So if I actually would like to play jokes with someone, using a faked from and wait until they are filing their first ticket for them to drive crazy.
[08:49] <Unit193> I'm going to call someone 'Duckmania' and see if they get confused.
[08:51] <Rhonda> So even if I log in with Ubuntu SSO and that specific mail address, it still shows me just as "rhonda" with no name set.
[08:52] <Rhonda> … but given that I can't seem to be able to update it myself.  Well, I guess I'm taking a few steps back from maintaining the packages.u.c website for now, it's not something I currently feel in the state to deal with. :/
[08:52] <Laney> I guess it would be *another* RT to get it fixed by the sysadmins
[08:52]  * Laney hugs Rhonda
[08:53] <Rhonda> I've responded to that mail, asking to not be deadnamed … which just triggered another mail to me that did deadname me.  >.>
[16:19] <cob> Hi, are there any examples of how to make a debian package for a kernel module? maybe using dkms or something?
[23:35] <chocorho> Hey
[23:35] <chocorho> is anyone online?
[23:35] <chocorho> Is this a dead channel
[23:35] <teward> ask a real question
[23:35] <teward> and maybe you'll get an answerl.
[23:36] <chocorho> lol ok ok
[23:38] <chocorho> actually nvm, I'm too scared to ask. The answer has got to be out there and I'm just missing it.
[23:38] <teward> nah I just come off as harsh is all sorry about that
[23:38] <teward> long week and what not :P
[23:38] <teward> I will make a note that this channel is far less active than others though, and there may be a more appropriate channel you can get assistance in (and maybe I can help guide where you need to ask)
[23:42] <chocorho> well... the thing is, I'm developing a somewhat elaborate game in C++, and (though it's barely in alpha) I've become curious about distribution methods.
[23:43] <chocorho> One thing I'm considering is making a .deb file for it (since it's free software)
[23:44] <chocorho> I probably just need to read more about making & maintaining packages, but
[23:44] <chocorho> for the life of me I can't seem to figure out *where* the game's assets should be placed (I know usr/local/bin will have the game binary, but is there a specific place for a res/ folder?)
[23:45] <chocorho> idk, probably a stupid question.
[23:47] <teward> chocorho: if you're installing it as a .deb, it'd probably be /usr/lib/ rather than /usr/local/lib/.  But this information is up in the Debian Packaging Guide and the Filesystem Hierarchy definitions (which are more or less identical at Debian as they are for Ubuntu)
[23:47] <teward> http://refspecs.linuxfoundation.org/FHS_3.0/fhs/index.html might be of usefulness, as would https://wiki.debian.org/FilesystemHierarchyStandard  (I know they're from Debian but they're still relevant)
[23:47] <teward> that's usually pretty useful to help ID where *generally* something should be put upon install.
[23:48] <teward> but in either case, if you're still looking for some help, I'd suggest waiting a while for the other more experienced individuals to assist :)  (Note that this channel is fairly dead around this hour unfortunately)
[23:50] <chocorho> ohh ok, thanks