=== gry_ is now known as gry [03:16] good morning [04:17] Hey. [09:32] [10:29] I spoke with my boss and she "offered" the two weekends left of this month until I go to the doctor [10:26] Hello marcoagpinto [10:30] Hi [10:34] How are you marcoagpinto? [10:35] I am depressed... what else is new? [10:35] and you? [10:35] :) [10:36] I am excited to see that I have fixed the chat function so it works properly, like in text-based messages. [10:36] messaging* [10:43] marcoagpinto: I have to study and come back. [10:45] oki [10:45] :) [11:50] Howdy folks [11:55] BluesKaj! Hello! [11:56] hi marcoagpinto === kostkon_ is now known as kostkon [15:20] marcoagpinto: I am back [15:20] And hello BluesKaj [15:23] EoflaOE: !!!! [15:24] marcoagpinto!!! [15:26] How are you? [15:27] well, I am here [15:27] :) [15:27] I tried to lie down a bit but can't sleep [15:27] :) [15:30] marcoagpinto: Do you know that I have fixed the chat function taking turns? [15:30] the what? [15:31] The chat program that runs server-side on KS (networked debugger) [15:32] :) [15:33] However, I am releasing it now. After few minutes, you should be able to install the new version. [15:33] how? [15:33] in Ubuntu? [15:33] I have the other laptop in the closet since I should be at work on the weekend [15:34] If you are going to install it through Ubuntu, install Mono Runtime and the dependencies listed on KS's README.md on GitHub. [15:34] :) [15:35] my VMs are in the other laptop, inside the closet [15:35] After it, navigate to the directory that has "Kernel Simulator.exe" in it, and run mono "Kernel Simulator.exe". [15:42] OerHeks!!!! [15:43] hi marco [15:43] Hello === jelly-home is now known as jelly [16:16] marcoagpinto: The new version is now published. [16:24] :) [16:24] good to know [16:30] Yes. [16:32] awesome game, popey https://snapcraft.io/bombsquad [16:38] OerHeks I know it for a very long time [16:39] It is awesome [16:40] marcoagpinto: Ubuntu 19.10 beta will be out for a few days. Do you want to try the beta out when it's out? [17:14] sorry... I was bathing, then I tried to reply and got disconnected [17:14] EoflaOE: I only use Ubuntu for Proofing Tool GUI (compile + test) [17:14] :) [17:14] and I have a VM just for Tor to use in xhamster [17:14] :) [17:15] that's... not appropriate [17:15] I know [17:15] :) [17:15] it is the truth [17:15] sorry for telling you [17:18] have a read of the channel topic again [17:18] yes [17:18] sorry [17:18] I am sorry [17:19] good evening to all [17:19] hello lordievader [17:19] lotuspsychje [17:19] hi [17:21] Good evening lotuspsychje [17:21] hey EoflaOE [17:21] How are you? [17:21] all good on this side of the world [17:34] What is ZSTD? [17:34] "NEW! Experience better Zipx Compression [17:34] Compress your Zipx files smaller and faster. WinZip’s new compression method for Zipx format is based on ZSTD. That means you can use it to compress and decompress many file types faster, while achieving compression rates better than DEFLATE and DEFLATE64." [17:34] I tried v24 and I got the same filesize? [17:34] what does Ubuntu use? [17:43] nobody uses winzip :D [17:44] yes, but "ZSTD"? [17:45] :) [17:50] uninteresting [17:51] ohhhhhh [17:51] :( [18:13] ZSTD is more commonly used for compressed filesystems & such [18:13] JanC: ohhhhhh... what is the highest compression available? [18:15] I'm not sure Ubuntu uses ZSTD for .deb packages now (it was proposed some years ago) [18:15] marcoagpinto: compression like xz will get you better compression, but it's also much slower [18:16] ohhhhhhhhh... [18:16] :) [18:16] xz? [18:16] should I suggest to WinZip developers? [18:17] I had a .zipx of my homepage with V23, then installed V24 and compressed and they are identical in size [18:17] https://community.centminmod.com/threads/round-3-compression-comparison-benchmarks-zstd-vs-brotli-vs-pigz-vs-bzip2-vs-xz-etc.17259/ [18:17] ohhhhhh [18:17] tomreyn!!!! Let me check!!!! [18:18] i'm not sure how useful those benchmarks are, not really into compression. [18:18] I have to sleep marcoagpinto. Good night [18:19] oki [18:19] take care EoflaOE! [18:19] :) [18:19] sleep tight [18:22] ohhhhhhhh [18:22] tomreyn: pxz is the best [18:22] below it is the zstd [18:22] :( [18:22] for which use case? [18:23] the tables were too many, so I looked at the bottom graphic [18:23] time vs compression [18:23] i 'd like a fair compression with some recovery features [18:23] OerHeks: isn't recovery "codable"? [18:24] but the WinZip said that it now uses the ZSTD blah blah and it gets the same filesize? [18:24] :( [18:24] sure, but at cost of lower compression level [18:25] ohhhhhhhhh :((((((((( [18:25] "same filesizes".. i wonder if that is true for all formats. [18:25] video, audio, just code, text, .. [18:26] OerHeks: I only tried for my homepage [18:26] the .zipx is around 86 MB [18:26] I tried creating a new one with V24 and was exactly the same byes [18:26] bytes* [18:27] i did some compression for my old homepage too, from 1.7 mb https://www.dropbox.com/s/dw4bsbl16gtzxtd/Moon_Hypersaturated.jpg?dl=0 [18:27] to 102 kb, without distortion https://www.dropbox.com/s/7xquh7dk8z1l3vv/Moonn.jpg?dl=0 [18:29] OerHeks: I too noticed that my cellular makes photos 2MB (or is it 4MB) big, while Iphones make it 200-300 kB? [18:29] you need to take into account all of time, cpu, memory used to compress to a certain compression ratio, and also to decompress. for something like .deb distribution you could possibly accept somewhat higher time, CPU, RAM usage while compressing (centrally, on well equipped servers) while you'd need low resource consumption while decompressing on some (possibly badly equipped) client. 1 GB RAM is already way too much on the decompressing [18:29] end. [18:29] maybe they have a better codec? [18:30] and if iPhones have an enhanced codec, why doesn't Android uses it too? [19:08] marcoagpinto: photo file size depends on resolution & quality [19:08] codec also, but much less so [19:10] ohhhhh [19:13] Now on linux i don't know why they always came with crazy names like rc.local instead of autoexec or something like that. Or textmode instead of multi-user.target, it's stuff you can't remember easly because it's not obvious. [19:13] Like why do we have /etc it could be /config lots of weird linux naming. [19:20] JanC: just like photoshop, it reduces MBs long photos into a few kB without noticeable quality loss? [19:20] :) [19:21] there must be a special codec... I just don't know why it is not available to all software? [19:23] there is no way iPhones are doing that [19:23] not if we are talking about converting JPEG to JPEG at the same resolution & quality [19:24] how?! why?! a few years ago a supermarket customer took a photo from me and it was very small? [19:24] JanC: yes, same resolution and not visible quality loss [19:24] dude, I have used Photoshop in the past and that's bullshit [19:25] the space background in my homepage... it was MB big and Robert used Photoshop to make it 150 kB or so [19:25] :) [19:25] I compared both images many years ago and I couldn't see a difference [19:25] that's 100% rubbish [19:25] how? [19:25] :(((((((((( [19:26] I tried to reduce it myself with PaintShopPro and at 150 kB it looked all damaged [19:26] how was he able to make it then? [19:28] i don't believe the story being told [19:28] daftykins: what part don't you believe? [19:28] sorry for the grammar errors :) [19:28] well, the only possibility is if the original JPEG was pixel-perfect compared to the raw photo [19:29] JanC: ahhh... I didn't check pixel by pixel... I just opened both with paintshoppro and toggled between them... no differences [19:29] :) [19:29] I didn't see pixel by pixel [19:29] gimp does this pretty good, it gives an example when you drag the compression ratio [19:30] OerHeks: ahhhh... GIMP... I have been using it too for some tasks... [19:30] and had some options in a plugin, best for web ( format and ratio), best for publish .. [19:30] :) [19:30] maybe there was some 25 MB PDF embedded in the JPEG header [19:30] or use darktable, my favo.. not sure what that can do about compression [19:30] most likely the resolution was changed [19:31] JanC, on my pic the colour depth changed, iirc [19:31] if you compare zoomed out they would still look the same [19:31] ^ +1 [19:31] JanC: yes, it is what I did, I didn't zoom... I just toggled between both [19:31] :) [19:31] since I saw no differences, I used his image instead of mine [19:32] 150 kB to several MB [19:32] :) [19:32] I chose 150 kB [19:32] sure, that makes sense for that purpose [19:32] you probably don't want to use that 150kB version for printing an A0 poster though [19:32] of course [19:33] :) [19:33] I only used it in my site [19:33] fast homepage, rest of the site may take more time [19:34] yes... because the other pictures were compressed by me :p [19:34] so, they are a lot larger [19:34] :) [19:34] I don't know how to compress like Robert [19:39] I use both GIMP and PaintShopPro because each one has features that I need... for example, GIMP allows SVG files while PSP 2019 has a bug and doesn't open them... [19:40] I reported the bug to Corel and they said "what is the best time to use TeamView with you blah blah" [19:40] :) [19:40] and I replied: "I will wait for PSP 2020" [19:40] :p [19:40] sounds like they wanted to help show how it's done [19:41] well, a double-click or drag'n'drop? [19:41] no big magic [19:41] just like when PSP 2018 crashed while trying to print a second time? [19:41] "we will TeamView blah blah to check" [19:42] and I waited for a new version and it fixed the issue [19:42] my Dad always liked getting PC magazine coverdiscs back in the day with old PSP versions free [19:43] i think sometimes he ordered their software solely because it came with a free mouse too, and boy was it rubbish :D [19:43] ohhhhhhhhhh [19:43] :))))))))) [19:43] coverdiscs or coverdisks? [19:43] I am from the time of covertapes [19:43] :) [19:43] then disks and then discs [19:44] diskettes then discs i suppose really [19:44] do you remember the ZX Spectrum days?! [19:44] the magazines would later bring tapes [19:44] :) [19:45] nope, before my time - don't think i'd have had an interest... but i suppose we'll never know [19:45] ahhhh... good old days... :) [19:45] I coded a bit in Z80 Assembly in those days [19:45] BASIC + Assembly [19:47] the compression algorithm: 1,1,1,1,1,2 = 1,1,5,2 [19:47] :) [19:47] that was the most common one [19:47] two equal numbers and the counter [19:48] (for images) [19:48] * daftykins prefers to live in the present [19:49] daftykins: Wait until I finish my course and I will remake Spectrum games again [19:49] :) [19:49] my old hobby!!!! [19:49] remaking spectrum games [19:51] I have a dream... a vision... a highly technologic advanced civilization with space travelling :) [19:51] I hope to be alive when it happens [19:51] :) [19:53] do you know understand why am I always referring to 512-bit storage in Ubuntu? [19:53] I am thinking about the future, when the world will use Petabytes storage [19:54] SSD PB storage [19:54] do you now* [19:54] sorry for the grammar [19:56] if i'm 100% honest i've just made the connection that you don't have too deep an understanding of things is all [19:56] ohhhhhhh [19:56] why? [20:03] daftykins! :(((((((((((( === gry_ is now known as gry === gry_ is now known as gry