 @NotKit [there is a separate repo for each package, but what you need to download really …], I understand, I want to start migration for my smartphone and start working on the project and if possible help in something
 if you want to port it for your smartphone, look into http://docs.halium.org/en/latest/. Download size of Halium tree would be around 10 GiB
 @NotKit [if you want to port it for your smartphone, look into http://docs.halium.org/en/ …], A ticket size, Android is approximately 80GB
 @NotKit [if you want to port it for your smartphone, look into http://docs.halium.org/en/ …], Thanks
 80 GB of Android is probably for unpacked tree on hard drive, but it is a bit smaller during download due to Git compression
[00:52] <ubptgbot> RooneykOko was added by: RooneykOko
[08:37] <ubptgbot> skilful weriter was added by: skilful weriter
[11:32] <ubptgbot> jan_luca_d was added by: jan_luca_d
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[12:53] <ubptgbot> CharlieFeRo was added by: CharlieFeRo
[14:35] <ubptgbot> paoloafrune was added by: paoloafrune
 To all the newcomers, welcome! Please take a look to https://ubports.com/meet-the-community to get you up to speed. … There are language focus groups available too 👌
[18:24] <ubptgbot> raionegro was added by: raionegro
 Porting UEFI to random A5-A10 device, post pictures of `HAL_INITIALIZATION_FAILED` BSoD because AIC incompatibility might still be cool
 And random people will think “oh Windows will run on iDevices”
 If I went through the lk code correctly, QSD8250 has VIC instead of GIC
 And we know Windows RT boots on HD2
 So early Windows RT (at least 9200) support VIC maybe
 Where is your video of UT running unity ?? 😸 can't wait to see it man
 @malditobastardo [Where is your video of UT running unity ?? 😸 can't wait to see it man], you mean Unreal Engine. not sure what the other stuff has to do with UT though
 Yeah unreal engine 😹😸
 Me neither
 and "ue4 running on nexus" != "ue4 running on UT"
 Been mostly busy these past few days
 it was implied, by being in this group, but i don't think UE4 has mirclient support
 I will put a pull request to UE4 github if I dont get enough time to make a recording
 It's very early but it works ™
 Id still like to see a video of it
 same
 so say we all
 How did you get it working? @samzn
 Doesnt have to be super high quality or anything, hell, Ill even compile it myself and record it if you wanna point me in the direction of your github
 Speaking of which, and maybe a bit offtopic, anyone knows how full is GLES support on wined3d? I have a pitch I wanted to work on
 what does wined3d have to do with ubports or UT?
 @hacker12455 [How did you get it working? @samzn], Got the GLES driver to work on desktop linux plus some SDL fixes and things to get it building on ARM
 there is https://t.me/UBportsOF for those "a bit off topic" things
 Jetson K1 port of UE4 helped a lot
 yeah let's go to UBOF
 but basically projects have to be adapted to work with GLES as well?
 @NotKit [but basically projects have to be adapted to work with GLES as well?], with some extra work I could just make it "Deploy to Linux ARM" and it would cook it
 Like you can deploy with one click to iOS
 @samzn [Got the GLES driver to work on desktop linux plus some SDL fixes and things to g …], Funny how the UE4 GLES driver is entirely ifdeffed out if you are targeting "desktop"
 I'd really honestly just want to get my work running on mobile, but there's probably some contractual problems from multiple parties that would stop that 😛
 @samzn [Porting UEFI to random A5-A10 device, post pictures of HAL_INITIALIZATION_FAILED …], And if anyone has an A10 device and wants to try UT here's your starting point https://pastebin.ubuntu.com/p/KD8fYgkhhF/
 @samzn [Porting UEFI to random A5-A10 device, post pictures of HAL_INITIALIZATION_FAILED …], And if anyone with A10 wants to try a starting point for UT, here you go https://pastebin.ubuntu.com/p/KD8fYgkhhF/
 i fail to see at all how an EFI? device tree is at all helpful to anyone who wants to port UT to anything, especially apple devices which do not have android 7.1 kernels
 by running mainline Linux of course
 That's a DT straight from AAPL
 AAPL uses Linux for silicon validation
 what is AAPL?
 Apple
 Apple's stock ticker
 @NotKit [what is AAPL?], stock ticker
 @samzn [AAPL uses Linux for silicon validation], so they have open source drivers they publish in upstream linux kernel and make it easy to unlock and replace the bootloader to install linux system son their phones/tablets?
 It's for private use so they're not bound to the release terms of the GPLv2
 A14 might see a change in that
 So it'd be "Really really difficult" then.
 right, so completely useless for UT
 Still super fun
 Most A* chips talks and feels like Exynos
 I might be a little masochists, but that doesn't sound very fun at all. :P
 if someone wants to hack on that, sure, but we have much lower laying targets like Pine*
 and basically an unlimited list of android phones to try and port, which is hard enough already
 maybe the postmarket crowd would be more interesting for the stuff you keep posting @samzn given it's more along the lines of RE and mainlining devices
 Is there a tagger-app version working on OneplusOne (edge) ?
 what doesn't work?
 Focus don't work therefor no detection of  codes
 does authenticator-ng work?
 @dohbee [does authenticator-ng work?], No, focus don't work
 even with latest version? weird
 yes, latest version
 does focus work in camera app?
 Yes, camera app works fine
 hmm, i don't know what could be wrong then
 is there anything in the app's log file?
 (Photo, 1080x1920) https://irc.ubports.com/nR1XIj3t.png
 would be better to pastebin the log. if it's not working, in the log viewer app, go to settings and set a username, then it should work
 @dohbee [would be better to pastebin the log. if it's not working, in the log viewer app, …], Thanks for this. Now pastebin works.
 http://paste.ubuntu.com/p/XHtddMjYxc/
 hmm, nothing that would indicate a focus issue in there unfortunately :-/
 @dohbee [hmm, nothing that would indicate a focus issue in there unfortunately :-/], I'll try to find the bug. I have 2 Oneplus One here and on both devices tagger don't work. We will see... Thanks a lot for your help for now.
 @Waldbursche [I'll try to find the bug. I have 2 Oneplus One here and on both devices tagger d …], latest authenticator-ng has some fixes related to barcode focusing, but you will only see a visible result when scanning 2FA barcodes for authenticator. you can do an image search to find some example codes to test it with, especially if you
[20:22] <ubptgbot> don't use authenticator normally
 @dohbee [latest authenticator-ng has some fixes related to barcode focusing, but you will …], Mmmh... installed 3.0.1.1 from gitlab and authenticator ng works with 2FA barcode
 tagger might need similar adjustments to the camera settings to work better for barcodes
 tagger read also 2FA barcode i see currently but don't work with simple barcode
 qr code works also with tagger
 mmmh...
 i think it only works with QR codes
 @dohbee [i think it only works with QR codes], i see. But in my memory i think tagger was working with simple barcode
 @Waldbursche [i see. But in my memory i think tagger was working with simple barcode], It does if you import a picture from gallery for example
 @Volkmar [It does if you import a picture from gallery for example], QR Code works fine with tagger directly with camera. … When i import a picture from gallery as simple barcode the tagger app says no code detected
 It looks that tagger don't work with simple barcode
 It does sometimes... I have a working example
 Interesting...
 I'll try some different codes
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