[14:27] cjwatson: https://www.madhatterboardgames.co.uk/ - fabulously lightweight side-business; limited browsing potential but they seem great for "do you have X please?" [14:28] Their site seems far more featureful on desktop, but still, no real stock list [14:28] Meanwhile twom linked me to a _lovely_ ukulele cover of Heal The World: https://www.youtube.com/watch?v=SE_ZSTqgv7E [14:29] I would pay reasonable money for a copy of Agricola All Creatures Great and Small [14:29] s/Great/Big/ [14:29] tomwardill: I suggest emailing them then! [14:31] done [14:47] SpecialK|Canon: thanks [15:31] updated https://code.launchpad.net/~twom/launchpad/+git/launchpad/+merge/376431 . Will land unless anyone says otherwise :) [16:06] cjwatson: where did the DB patch that adds OCIRecipeBuildJob end up? I'm completley failing to find the right branch for it. [16:54] tomwardill: I think maybe I had it in the most recent one I landed but then removed it for now? If so I haven't resubmitted it anywhere yet [16:55] cjwatson: yeah, I've found it in an old DB patch that I had a copy of [16:55] tomwardill: Yeah, removed in 35651746e6218615c1f4259b64f0f0e6c7cbe3ab since it's only useful for doing registry pushes AIUI [16:56] cjwatson: I think it's a dependency of the next branch (BuildJob), to get towards BuildBehaviour. [16:57] tomwardill: Why do we need BuildJob to have BuildBehaviour? [16:57] A FooBuildJob is a job that runs over a (typically completed) FooBuild; a FooBuildBehaviour is the mechanism for dispatching a FooBuild to the build farm [16:57] Usually the dependency is the other way round, if anything [16:58] But only because you can't really have a completed build without having a behaviour for it [16:58] huh, well my trivial answer is 'because that's the order I did the branches in', but you are right. I should be able to rebase the buildbehaviour on top of the RecipeBuild [16:58] I'll try to work on the registry push DDL soon, but yeah, shouldn't be needed here [16:59] cool, I'll do that [16:59] going to land OCIRecipeBuild [16:59] then Behaviour should rebase on top of master