[18:39] hi, anyone know if it's possible to use `snapcraft remote-build` in a fully non-interactive way (e.g. from terminal or a CI pipeline)? [18:40] as of now, it seems i have to manually authorize each one of canonical's launchpad build machines for every invocation of snapcraft remote-build, which is not feasibly doable in a non-interactive setting [21:13] bandali: It's supposed to store its credentials in its data directory, from what I can see from the snapcraft source. But you'd really be best off asking the Snapcraft developers rather than us [21:14] bandali: (and no, you don't have to authorize build machines separately, LP API authentication doesn't work like that) [21:34] cjwatson, oh i see! hmm it might be because i'm not carrying that data dir between subsequent runs, so i'll try that; thanks for the clue! [21:34] (and actually i did try asking the snapcraft folks first, but they suggested i try asking here :p) thanks again [21:44] Where is the launchpad-resident source repository for this? https://launchpad.net/debian/+source/orocos-kdl [21:46] follow up question: how would I write a recipe that takes orocos-kdl and does a `merge` with my fork thereof? === lukedashjr is now known as luke-jr [22:52] realtime-neil: There probably isn't one. https://tracker.debian.org/pkg/orocos-kdl links to https://salsa.debian.org/science-team/orocos-kdl, so you could create an import of that [22:52] bandali: Oh yeah, if you're not carrying over the data directory that would definitely do it! [22:53] cjwatson: okay, just checking to make sure I wasn't polluting LP unnecessarily. [23:01] Should be fine