[02:49] <ewomer> Found out how to enable ray tracing in radv from phoronix, an environment variable RADV_PERFTEST=rt, but Quake II RTX was slow as heck, so I built and installed amdvlk since I can't get anything from AMD's repos yet and guess what, no ray tracing supported  so I don't know what I'm doing wrong with this right now.
[03:02] <ewomer> So there is ray tracing support in radv but slow as hell but there is no ray tracing support in AMDVLK. Go figure.