[04:42] How do I check what architexture a snap is packed for? [04:53] enigma9o7: I just looked around trying to research the answer to your question and came up with nothing. Honestly, I think I'd ask on forum.snapcraft.io as I don't think it's been asked before. [04:54] ok thx [07:07] PR snapd#12270 opened: i/apparmor: move mocking of home and overlay conditions to osutil [10:45] enigma9o7: (if you happen to see this in scrollback / channel logs) you can see what architecture a snap is for by looking at meta/snap.yaml within the snap (or snap/manifest.yaml if one exists) [10:45] there is an architecture attribute [10:47] the website for rhe snap at snapcraft.io also lists the architectures in the pulldown menu at the top right (but enigma9o7 is gone anyway) [10:48] PR snapd#12271 opened: overlord, gadget: add unit tests for install handlers [13:06] PR snapcraft#3950 opened: providers: capture logs with debug-level logging [14:46] PR snapcraft#3949 closed: legacy/plugins: improve nil plugin docstring [16:09] PR snapd#12263 closed: interfaces: steam-support allow pivot /run/media and /etc/nvidia mount [16:10] Hello! How come snapd is using go 1.13 and the version has not been updated on the `go.mod` file? [16:19] PR snapd#12266 closed: release: port PR 12199 and 12241 [16:29] PR snapd#12272 opened: release: 2.57.5 [19:10] PR snapd#12272 closed: release: 2.57.5 [19:25] PR snapd#12273 opened: tests: skip building snapd based on new env var